| _animName | JStudio.J3D.Animation.BCK | private |
| AnimLengthInFrames | JStudio.J3D.Animation.BaseJ3DAnimation | |
| AnimLengthInSeconds | JStudio.J3D.Animation.BaseJ3DAnimation | |
| AnimType | JStudio.J3D.Animation.BaseJ3DAnimation | |
| ApplyAnimationToPose(List< SkeletonJoint > pose, Dictionary< string, GameObject > jointGameObjects) | JStudio.J3D.Animation.BCK | |
| ApplyPoseForSkinnedMeshRenderer(List< SkeletonJoint > pose, Transform[] bones) | JStudio.J3D.Animation.BCK | |
| BaseJ3DAnimation(string name) | JStudio.J3D.Animation.BaseJ3DAnimation | |
| BCK(string name) | JStudio.J3D.Animation.BCK | |
| BoneCount | JStudio.J3D.Animation.BCK | |
| ConvertRotation(List< Key > rots, float scale) | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| CubicInterpolation(Key key1, Key key2, float t) | JStudio.J3D.Animation.BaseJ3DAnimation | protectedvirtual |
| GetAnimValue(List< Key > keys, float frameTime) | JStudio.J3D.Animation.BaseJ3DAnimation | |
| HermiteInterpolation(Key key1, Key key2, float t) | JStudio.J3D.Animation.BaseJ3DAnimation | protectedvirtual |
| IsLoaded | JStudio.J3D.Animation.BCK | |
| IsPlaying() | JStudio.J3D.Animation.BaseJ3DAnimation | |
| kAnimFramerate | JStudio.J3D.Animation.BaseJ3DAnimation | static |
| LinearInterpolation(Key key1, Key key2, float t) | JStudio.J3D.Animation.BaseJ3DAnimation | protectedvirtual |
| LoadANK1FromStream(EndianBinaryReader reader, long tagStart) | JStudio.J3D.Animation.BCK | private |
| LoadFromStream(EndianBinaryReader reader, BMD model, bool enqueue) | JStudio.J3D.Animation.BCK | |
| LoadTagDataFromStream(EndianBinaryReader reader, int tagCount) | JStudio.J3D.Animation.BCK | private |
| loopCounter | JStudio.J3D.Animation.BCK | private |
| LoopMode | JStudio.J3D.Animation.BaseJ3DAnimation | |
| m_animationData | JStudio.J3D.Animation.BCK | |
| m_hermiteMatrix | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| m_isPlaying | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| m_timeSinceStartedPlaying | JStudio.J3D.Animation.BaseJ3DAnimation | |
| Magic | JStudio.J3D.Animation.BaseJ3DAnimation | |
| model | JStudio.J3D.Animation.BCK | |
| Name | JStudio.J3D.Animation.BaseJ3DAnimation | |
| OneTimeDone | JStudio.J3D.Animation.BaseJ3DAnimation | |
| Pause() | JStudio.J3D.Animation.BaseJ3DAnimation | virtual |
| ReadAnimComponent(EndianBinaryReader stream) | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| ReadAnimIndex(EndianBinaryReader stream) | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| ReadAnimJoint(EndianBinaryReader stream) | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| ReadComp(float[] src, AnimIndex index) | JStudio.J3D.Animation.BaseJ3DAnimation | protected |
| Resume() | JStudio.J3D.Animation.BaseJ3DAnimation | virtual |
| SetTimeSinceStartedPlaying(float t) | JStudio.J3D.Animation.BaseJ3DAnimation | |
| Start() | JStudio.J3D.Animation.BaseJ3DAnimation | virtual |
| Stop() | JStudio.J3D.Animation.BaseJ3DAnimation | virtual |
| Tick(float deltaTime) | JStudio.J3D.Animation.BaseJ3DAnimation | virtual |
| TickCount | JStudio.J3D.Animation.BaseJ3DAnimation | |
| TimeSinceStartedPlaying() | JStudio.J3D.Animation.BaseJ3DAnimation | |