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Twilight Princess
Remastered version of the GameCube game
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This is the complete list of members for Unity.Collections.NativeCurve, including all inherited members.
| _count | Unity.Collections.NativeCurve | private |
| _endTime | Unity.Collections.NativeCurve | private |
| _postWrapMode | Unity.Collections.NativeCurve | private |
| _preWrapMode | Unity.Collections.NativeCurve | private |
| _startTime | Unity.Collections.NativeCurve | private |
| AdjustTimeWithMode(ref float t, UnityEngine.WrapMode mode) | Unity.Collections.NativeCurve | private |
| Count | Unity.Collections.NativeCurve | |
| Dispose() | Unity.Collections.NativeCurve | |
| Duration | Unity.Collections.NativeCurve | |
| EndTime | Unity.Collections.NativeCurve | |
| EvalCurved(KeyFrame keyframe0, KeyFrame keyframe1, float time) | Unity.Collections.NativeCurve | private |
| Evaluate(float t) | Unity.Collections.NativeCurve | |
| Init() | Unity.Collections.NativeCurve | private |
| IsCreated | Unity.Collections.NativeCurve | |
| m_AllocatorLabel | Unity.Collections.NativeCurve | private |
| m_Buffer | Unity.Collections.NativeCurve | private |
| m_DisposeSentinel | Unity.Collections.NativeCurve | |
| NativeCurve(AnimationCurve curve, Allocator allocator=Allocator.Persistent) | Unity.Collections.NativeCurve | |
| NativeCurve(IList< Keyframe > keyframes, Allocator allocator=Allocator.Persistent, UnityEngine.WrapMode preWrapMode=UnityEngine.WrapMode.Clamp, UnityEngine.WrapMode postWrapMode=UnityEngine.WrapMode.Clamp) | Unity.Collections.NativeCurve | |
| NativeCurve(IList< KeyFrame > keyframes, Allocator allocator=Allocator.Persistent, UnityEngine.WrapMode preWrapMode=UnityEngine.WrapMode.Clamp, UnityEngine.WrapMode postWrapMode=UnityEngine.WrapMode.Clamp) | Unity.Collections.NativeCurve | |
| NativeCurve(NativeSlice< KeyFrame > keyframes, Allocator allocator=Allocator.Persistent, UnityEngine.WrapMode preWrapMode=UnityEngine.WrapMode.Clamp, UnityEngine.WrapMode postWrapMode=UnityEngine.WrapMode.Clamp) | Unity.Collections.NativeCurve | |
| NativeCurve(int keyframes, Allocator allocator, UnityEngine.WrapMode preWrapMode, UnityEngine.WrapMode postWrapMode) | Unity.Collections.NativeCurve | private |
| StartTime | Unity.Collections.NativeCurve | |
| this[int index] | Unity.Collections.NativeCurve |