![]() |
Twilight Princess
Remastered version of the GameCube game
|
Classes | |
class | Unity.Collections.NativeCurveExtensions |
struct | Unity.Collections.NativeCurve |
NativeCurve is a simple re-implementation of AnimationCurve in a Job/Burst friendly way. This container can be constructed directly from an AnimationCurve, or by using an array of keyframes. Once created this container cannot be modified, which makes it very safe to use from multiple threads at once. More... | |
struct | Unity.Collections.NativeCurve.KeyFrame |
Namespaces | |
namespace | Unity |
namespace | Unity.Collections |