Twilight Princess
Remastered version of the GameCube game
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NativeCurve.cs File Reference

Classes

class  Unity.Collections.NativeCurveExtensions
 
struct  Unity.Collections.NativeCurve
 NativeCurve is a simple re-implementation of AnimationCurve in a Job/Burst friendly way. This container can be constructed directly from an AnimationCurve, or by using an array of keyframes. Once created this container cannot be modified, which makes it very safe to use from multiple threads at once. More...
 
struct  Unity.Collections.NativeCurve.KeyFrame
 

Namespaces

namespace  Unity
 
namespace  Unity.Collections