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Twilight Princess
Remastered version of the GameCube game
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This is the complete list of members for B83.UVViewer.Drawing, including all inherited members.
| aaLineTex | B83.UVViewer.Drawing | static |
| BeginGL(Color aColor, int aMode) | B83.UVViewer.Drawing | static |
| BeginGL(Color aColor, int aMode, bool aDepthTest) | B83.UVViewer.Drawing | static |
| DrawGLLine(Vector2 pointA, Vector2 pointB, Color color) | B83.UVViewer.Drawing | static |
| DrawRect(Rect R, Color color) | B83.UVViewer.Drawing | static |
| EditorWindowViewport(Rect aWindowRect, Rect aGUIArea) | B83.UVViewer.Drawing | static |
| GetCircleLinePoints(Vector2 aCenter, float aRadius, int segments) | B83.UVViewer.Drawing | static |
| GUIViewport(Rect aR) | B83.UVViewer.Drawing | static |
| LineMat | B83.UVViewer.Drawing | static |
| LineMatDepthTest | B83.UVViewer.Drawing | static |
| lineTex | B83.UVViewer.Drawing | static |
| m_ActiveMaterial | B83.UVViewer.Drawing | static |
| m_LineMat | B83.UVViewer.Drawing | privatestatic |
| m_LineMatDepthTest | B83.UVViewer.Drawing | privatestatic |