Twilight Princess
Remastered version of the GameCube game
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BMDCreator_Inspector Class Reference
+ Inheritance diagram for BMDCreator_Inspector:
+ Collaboration diagram for BMDCreator_Inspector:

Public Member Functions

override void OnInspectorGUI ()
 

Private Member Functions

void OnEnable ()
 
void LoadArcContents (string arcFilePath)
 

Private Attributes

string[] arcFiles
 
List< string > bmdFiles = new List<string>()
 
List< string > bckFiles = new List<string>()
 
int selectedIndex = 0
 
int previousIndex = -1
 
int selectedBMDIndex = 0
 
int previousBMDIndex = -1
 
int selectedBCKIndex = 0
 
int previousBCKIndex = -1
 
string path = "Assets/GameFiles/res/Object/"
 

Member Function Documentation

◆ LoadArcContents()

void BMDCreator_Inspector.LoadArcContents ( string arcFilePath)
private

◆ OnEnable()

void BMDCreator_Inspector.OnEnable ( )
private

◆ OnInspectorGUI()

override void BMDCreator_Inspector.OnInspectorGUI ( )

Member Data Documentation

◆ arcFiles

string [] BMDCreator_Inspector.arcFiles
private

◆ bckFiles

List<string> BMDCreator_Inspector.bckFiles = new List<string>()
private

◆ bmdFiles

List<string> BMDCreator_Inspector.bmdFiles = new List<string>()
private

◆ path

string BMDCreator_Inspector.path = "Assets/GameFiles/res/Object/"
private

◆ previousBCKIndex

int BMDCreator_Inspector.previousBCKIndex = -1
private

◆ previousBMDIndex

int BMDCreator_Inspector.previousBMDIndex = -1
private

◆ previousIndex

int BMDCreator_Inspector.previousIndex = -1
private

◆ selectedBCKIndex

int BMDCreator_Inspector.selectedBCKIndex = 0
private

◆ selectedBMDIndex

int BMDCreator_Inspector.selectedBMDIndex = 0
private

◆ selectedIndex

int BMDCreator_Inspector.selectedIndex = 0
private

The documentation for this class was generated from the following file: