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Twilight Princess
Remastered version of the GameCube game
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This is the complete list of members for BMDFetcher, including all inherited members.
amount | BMDFetcher | privatestatic |
ARCHIVES | BMDFetcher | privatestatic |
AssignFields< T >(T source, T target) | BMDFetcher | static |
CacheData | BMDFetcher | static |
CachedBMD | BMDFetcher | privatestatic |
CopyComponentsToParent(Transform source, Transform target) | BMDFetcher | privatestatic |
CreateCamera(string name, Transform parent, Vector3 pos, Vector3 rot) | BMDFetcher | static |
CreateEnvironment(GameObject envrionment) | BMDFetcher | static |
CreateFromExistingBMD(GameObject parent, Cache cache, Actor newActor) | BMDFetcher | static |
CreateGoTo(string name, Transform parent, Vector3 pos, Vector3 rot) | BMDFetcher | static |
CreateParticle(GameObject o, Vector3 offset, float scale=2) | BMDFetcher | static |
CreateParticle(GameObject o, float scale=2) | BMDFetcher | static |
CreateTag(Actor actor, TagShape shape) | BMDFetcher | privatestatic |
CurrentBMD | BMDFetcher | privatestatic |
Fetch(string name, GameObject cube, Actor actor, Archive stage) | BMDFetcher | static |
FetchAmount | BMDFetcher | privatestatic |
FetchAmountSeperate | BMDFetcher | privatestatic |
FetchAnimation(string arc) | BMDFetcher | privatestatic |
FetchArchive(string arc, string bmd, string animation="") | BMDFetcher | static |
FetchArchive(string arc, int fileId, string animation="") | BMDFetcher | static |
FetchArchiveSeperate(string child, string arc, string bmd, string animation="") | BMDFetcher | static |
FetchFromStage(Archive stage, string bmd, GameObject child=null) | BMDFetcher | static |
FetchFromStageMultiple(Archive stage, string bmd, GameObject multipleParent) | BMDFetcher | privatestatic |
GetParamBit(int parameters, int shift, int bit) | BMDFetcher | static |
LeftPad(string S, int spaces, char ch='0') | BMDFetcher | static |
MODELS | BMDFetcher | privatestatic |
OBJ_PATH | BMDFetcher | static |
temp | BMDFetcher | static |
tempOName | BMDFetcher | privatestatic |