◆ Awake()
| void BackgroundMusicPlayer.Awake |
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◆ BitReverse()
| int BackgroundMusicPlayer.BitReverse |
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int | x, |
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int | bits ) |
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◆ CalculateFFT()
| float[] BackgroundMusicPlayer.CalculateFFT |
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float[] | samples | ) |
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◆ CheckLoopPoint()
| void BackgroundMusicPlayer.CheckLoopPoint |
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◆ CompareFFT()
| float BackgroundMusicPlayer.CompareFFT |
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float[] | fft1, |
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float[] | fft2 ) |
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◆ FFT()
| void BackgroundMusicPlayer.FFT |
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System.Numerics.Complex[] | buffer | ) |
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◆ GenerateLoopPointsWithFFT()
| void BackgroundMusicPlayer.GenerateLoopPointsWithFFT |
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◆ Start()
| void BackgroundMusicPlayer.Start |
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◆ audioClip
| AudioClip BackgroundMusicPlayer.audioClip |
◆ audioSource
| AudioSource BackgroundMusicPlayer.audioSource |
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◆ fftWindowSize
| int BackgroundMusicPlayer.fftWindowSize = 1024 |
◆ loopEnd
| float BackgroundMusicPlayer.loopEnd |
◆ loopStart
| float BackgroundMusicPlayer.loopStart |
◆ threshold
| float BackgroundMusicPlayer.threshold = 0.9f |
The documentation for this class was generated from the following file: