◆ Awake()
void BackgroundMusicPlayer.Awake |
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◆ BitReverse()
int BackgroundMusicPlayer.BitReverse |
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int | x, |
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int | bits ) |
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◆ CalculateFFT()
float[] BackgroundMusicPlayer.CalculateFFT |
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float[] | samples | ) |
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◆ CheckLoopPoint()
void BackgroundMusicPlayer.CheckLoopPoint |
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◆ CompareFFT()
float BackgroundMusicPlayer.CompareFFT |
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float[] | fft1, |
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float[] | fft2 ) |
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◆ FFT()
void BackgroundMusicPlayer.FFT |
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System.Numerics.Complex[] | buffer | ) |
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◆ GenerateLoopPointsWithFFT()
void BackgroundMusicPlayer.GenerateLoopPointsWithFFT |
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◆ Start()
void BackgroundMusicPlayer.Start |
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◆ audioClip
AudioClip BackgroundMusicPlayer.audioClip |
◆ audioSource
AudioSource BackgroundMusicPlayer.audioSource |
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◆ fftWindowSize
int BackgroundMusicPlayer.fftWindowSize = 1024 |
◆ loopEnd
float BackgroundMusicPlayer.loopEnd |
◆ loopStart
float BackgroundMusicPlayer.loopStart |
◆ threshold
float BackgroundMusicPlayer.threshold = 0.9f |
The documentation for this class was generated from the following file: