Twilight Princess
Remastered version of the GameCube game
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BmgReader.Message Class Reference

Static Public Member Functions

static Message ParseMessage (BinaryReader reader, int attributeLength)
 

Properties

uint Id [get, set]
 
string Attributes [get, set]
 
List< string > TextParts [get, set]
 
string FullText [get, set]
 
uint StringOffset [get, set]
 
short StringID [get, set]
 
short ItemPrice [get, set]
 
short NextMessageID [get, set]
 
short UnknownField3 [get, set]
 
byte TextBoxType [get, set]
 
byte DrawType [get, set]
 
byte BoxPosition [get, set]
 
byte ItemId [get, set]
 
byte Unknown1 [get, set]
 
byte InitialSoundId [get, set]
 
byte InitialCameraBehaviour [get, set]
 
byte InitialSpeakerAnim [get, set]
 
byte Unknown5 [get, set]
 
short NumLines [get, set]
 
byte Padding [get, set]
 

Member Function Documentation

◆ ParseMessage()

static Message BmgReader.Message.ParseMessage ( BinaryReader reader,
int attributeLength )
static

Property Documentation

◆ Attributes

string BmgReader.Message.Attributes
getset

◆ BoxPosition

byte BmgReader.Message.BoxPosition
getset

◆ DrawType

byte BmgReader.Message.DrawType
getset

◆ FullText

string BmgReader.Message.FullText
getset

◆ Id

uint BmgReader.Message.Id
getset

◆ InitialCameraBehaviour

byte BmgReader.Message.InitialCameraBehaviour
getset

◆ InitialSoundId

byte BmgReader.Message.InitialSoundId
getset

◆ InitialSpeakerAnim

byte BmgReader.Message.InitialSpeakerAnim
getset

◆ ItemId

byte BmgReader.Message.ItemId
getset

◆ ItemPrice

short BmgReader.Message.ItemPrice
getset

◆ NextMessageID

short BmgReader.Message.NextMessageID
getset

◆ NumLines

short BmgReader.Message.NumLines
getset

◆ Padding

byte BmgReader.Message.Padding
getset

◆ StringID

short BmgReader.Message.StringID
getset

◆ StringOffset

uint BmgReader.Message.StringOffset
getset

◆ TextBoxType

byte BmgReader.Message.TextBoxType
getset

◆ TextParts

List<string> BmgReader.Message.TextParts
getset

◆ Unknown1

byte BmgReader.Message.Unknown1
getset

◆ Unknown5

byte BmgReader.Message.Unknown5
getset

◆ UnknownField3

short BmgReader.Message.UnknownField3
getset

The documentation for this class was generated from the following file: