Twilight Princess
Remastered version of the GameCube game
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DDS Member List

This is the complete list of members for DDS, including all inherited members.

A1R5G5B5_MASKSDDSprivatestatic
A4R4G4B4_MASKSDDSprivatestatic
A8B8G8R8_MASKSDDSprivatestatic
A8L8_MASKSDDSprivatestatic
A8R8G8B8_MASKSDDSprivatestatic
AlignmentDDS
AlphaChannelSTGenericTexture
ArrayCountSTGenericTexture
arrayCountSTGenericTextureprivate
bdataDDS
BlueChannelSTGenericTexture
CanEditDDS
CanSaveDDS
CompressBC1Block(byte[] data, int Width, int Height)DDSstatic
ConvertBgraToRgba(byte[] bytes)DDSprivatestatic
ConvertRgb8ToRgbx8(byte[] bytes)DDSprivatestatic
ConvertToRgba(DDS dds, string Format, int bpp, byte[] compSel)DDSprivatestatic
CreateGenericTexture(uint width, uint height, List< Surface > surfaces, TEX_FORMAT format)STGenericTexture
CubemapFace enum nameDDS
DataSizeInBytesSTGenericTexture
DDPF enum nameDDS
DDS()DDS
DDS(byte[] data)DDS
DDS(string FileName)DDS
DDSCAPS enum nameDDS
DDSCAPS2 enum nameDDS
DDSD enum nameDDS
DebugInfo()STGenericTexture
DecodeBlock(byte[] data, uint Width, uint Height, TEX_FORMAT Format, byte[] paletteData, ImageParameters parameters, PALETTE_FORMAT PaletteFormat=PALETTE_FORMAT.None, PlatformSwizzle PlatformSwizzle=PlatformSwizzle.None)STGenericTexturestatic
DepthSTGenericTexture
DescriptionDDS
DX10headerDDS
DXGI_ASTC_FORMAT enum nameDDS
DXGI_FORMAT enum nameDDS
EditedImagesSTGenericTexture
ExtensionDDS
FileIsCompressedDDS
FileIsEditedDDS
FileNameDDS
FilePathDDS
FormatSTGenericTexture
FormatTableSTGenericTextureprivatestatic
FOURCC_ATI1DDSstatic
FOURCC_ATI2DDSstatic
FOURCC_BC4SDDSstatic
FOURCC_BC4UDDSstatic
FOURCC_BC5SDDSstatic
FOURCC_BC5UDDSstatic
FOURCC_DX10DDSstatic
FOURCC_DXT1DDSstatic
FOURCC_DXT2DDSstatic
FOURCC_DXT3DDSstatic
FOURCC_DXT4DDSstatic
FOURCC_DXT5DDSstatic
FOURCC_RXGBDDSstatic
GenerateMipCount(int Width, int Height)STGenericTexture
GenerateMipCount(uint Width, uint Height)STGenericTexture
GenerateMipsAndCompress(Bitmap bitmap, uint MipCount, TEX_FORMAT Format, bool multiThread=false, float alphaRef=0.5f, STCompressionMode CompressionMode=STCompressionMode.Fast)DDSstatic
GenerateTotalMipCount(uint Width, uint Height)STGenericTexturestatic
GenericPropertiesSTGenericTexture
Get3DSurfaces(int IndexStart=0, bool GetAllSurfaces=true, int GetSurfaceAmount=1)STGenericTexture
GetArrayFaces(STGenericTexture tex, byte[] ImageData, uint Length)DDSstatic
GetArrayFaces(DDS dds, uint Length, int DepthLevel=0)DDSstatic
GetBitmap(int ArrayLevel=0, int MipLevel=0, int DepthLevel=0)STGenericTexture
GetBitmapData()STGenericTexture
GetBitmapWithChannel()STGenericTexture
GetBlockDepth(TEX_FORMAT Format)STGenericTexturestatic
GetBlockHeight(TEX_FORMAT Format)STGenericTexturestatic
GetBlockWidth(TEX_FORMAT Format)STGenericTexturestatic
GetBytesPerPixel(TEX_FORMAT Format)STGenericTexturestatic
GetComponentBitmap(Bitmap image, bool ShowAlpha=true)STGenericTexture
GetComponentsFromPixel(string Format, int pixel, byte[] comp)DDSprivatestatic
GetFormat()DDS
getFormatBlock(uint fourCC)DDSstatic
GetImageData(int ArrayLevel=0, int MipLevel=0, int DepthLevel=0)DDS
GetPaletteData()STGenericTexturevirtual
GetSurfaces(int ArrayIndexStart=0, bool GetAllSurfaces=true, int GetSurfaceAmount=1)STGenericTexture
GetUncompressedType(DDS dds, byte[] Components, bool IsRGB, bool HasAlpha, bool HasLuminance, Header.DDS_PixelFormat header)DDSprivate
GreenChannelSTGenericTexture
headerDDS
HeightSTGenericTexture
IconTextureDDS
Identify(Stream stream)DDS
IsActiveDDS
IsAtscFormat(TEX_FORMAT Format)DDSstatic
IsCompressed()DDS
STGenericTexture.IsCompressed(TEX_FORMAT Format)STGenericTexturestatic
IsCompressed2(TEX_FORMAT Format)STGenericTexturestatic
IsCubemapSTGenericTexture
IsDX10DDS
IsEditedSTGenericTexture
IsSwizzledSTGenericTexture
L8_MASKSDDSprivatestatic
Load(BinaryDataReader reader)DDS
MipCountSTGenericTexture
mipCountSTGenericTextureprivate
mipmapsDDS
paletteDataSTGenericTextureprivate
ParametersSTGenericTexture
pixelFormatDDS
pixelInternalFormatDDS
pixelTypeDDS
PlatformSwizzleSTGenericTexture
R5G6B5_MASKSDDSprivatestatic
R8G8B8_MASKSDDSprivatestatic
ReadDX10Header(BinaryDataReader reader)DDSprivate
RedChannelSTGenericTexture
Save(Stream stream)DDS
Save(DDS dds, string FileName, List< Surface > data=null)DDS
Save(DDS dds, Stream stream, List< Surface > data=null)DDS
SaveBitmap(string path)STGenericTexture
SaveDDS(string FileName, bool ExportSurfaceLevel=false, bool ExportMipMapLevel=false, int SurfaceLevel=0, int MipLevel=0)STGenericTexture
SetArrayLevel(byte[] data, int ArrayIndex, int DepthIndex=0)DDS
SetChannelsByFormat(TEX_FORMAT Format)STGenericTexturestatic
SetFlags(DXGI_FORMAT Format, bool UseDX10=false, bool isCubeMap=false)DDS
SetFourCC(DXGI_FORMAT Format)DDS
SetImageData(Bitmap bitmap, int ArrayLevel)DDS
SetNameFromPath(string path)STGenericTexturestatic
STGenericTexture()STGenericTexture
SupportedFormatsDDS
SurfaceTypeSTGenericTexture
SwitchSwizzleDDS
TargetBuffer enum nameSTGenericTextureprivate
ToRGBA(byte[] data, int Width, int Height, int bpp, int compSel)DDSstatic
TypesDDS
Unload()DDS
UseEditMenuDDS
UseRGBA()STGenericTextureprivate
WidthSTGenericTexture
WiiUSwizzleDDS
WriteDX10Header(BinaryDataWriter writer)DDSprivate
X1R5G5B5_MASKSDDSprivatestatic
X4R4G4B4_MASKSDDSprivatestatic
X8B8G8R8_MASKSDDSprivatestatic
X8R8G8B8_MASKSDDSprivatestatic