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| STGenericTexture () |
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byte[] | GetImageData (int ArrayLevel=0, int MipLevel=0, int DepthLevel=0) |
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virtual byte[] | GetPaletteData () |
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List< Surface > | Get3DSurfaces (int IndexStart=0, bool GetAllSurfaces=true, int GetSurfaceAmount=1) |
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List< Surface > | GetSurfaces (int ArrayIndexStart=0, bool GetAllSurfaces=true, int GetSurfaceAmount=1) |
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void | SetImageData (Bitmap bitmap, int ArrayLevel) |
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void | CreateGenericTexture (uint width, uint height, List< Surface > surfaces, TEX_FORMAT format) |
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string | DebugInfo () |
| Gets a Bitmap given an array and mip index.
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uint | GenerateMipCount (int Width, int Height) |
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byte[] | GetBitmapData () |
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Bitmap | GetBitmapWithChannel () |
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Bitmap | GetBitmap (int ArrayLevel=0, int MipLevel=0, int DepthLevel=0) |
| Gets a Bitmap given an array and mip index.
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void | SaveBitmap (string path) |
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void | SaveDDS (string FileName, bool ExportSurfaceLevel=false, bool ExportMipMapLevel=false, int SurfaceLevel=0, int MipLevel=0) |
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uint | GenerateMipCount (uint Width, uint Height) |
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Bitmap | GetComponentBitmap (Bitmap image, bool ShowAlpha=true) |
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static bool | IsCompressed (TEX_FORMAT Format) |
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static bool | IsCompressed2 (TEX_FORMAT Format) |
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static uint | GetBytesPerPixel (TEX_FORMAT Format) |
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static uint | GetBlockHeight (TEX_FORMAT Format) |
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static uint | GetBlockWidth (TEX_FORMAT Format) |
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static uint | GetBlockDepth (TEX_FORMAT Format) |
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static byte[] | DecodeBlock (byte[] data, uint Width, uint Height, TEX_FORMAT Format, byte[] paletteData, ImageParameters parameters, PALETTE_FORMAT PaletteFormat=PALETTE_FORMAT.None, PlatformSwizzle PlatformSwizzle=PlatformSwizzle.None) |
| Decodes a byte array of image data given the source image in bytes, width, height, and DXGI format.
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static bool | IsAtscFormat (TEX_FORMAT Format) |
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static STChannelType[] | SetChannelsByFormat (TEX_FORMAT Format) |
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static int | GenerateTotalMipCount (uint Width, uint Height) |
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static string | SetNameFromPath (string path) |
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static byte[] | ConvertBgraToRgba (byte[] bytes) |
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bool | IsCubemap [get] |
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bool | IsSwizzled = true [get, set] |
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bool | IsEdited = false [get, set] |
| Is the texture edited or not. Used for the image editor for saving changes.
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EditedBitmap[] | EditedImages [get, set] |
| An array of EditedBitmap from the image editor to be saved back.
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bool | CanEdit [get, set] |
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long | DataSizeInBytes [get] |
| The total length of all the bytes given from GetImageData.
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uint | ArrayCount [get, set] |
| The total amount of surfaces for the texture.
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uint | MipCount [get, set] |
| The total amount of mipmaps for the texture.
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uint | Width [get, set] |
| The width of the image in pixels.
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uint | Height [get, set] |
| The height of the image in pixels.
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uint | Depth [get, set] |
| The depth of the image in pixels. Used for 3D types.
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TEX_FORMAT | Format = TEX_FORMAT.R8G8B8A8_UNORM [get, set] |
| The TEX_FORMAT Format of the image.
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TEX_FORMAT[] | SupportedFormats [get] |
| The PALETTE_FORMAT Format of the image.
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Properties | GenericProperties [get] |
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◆ TargetBuffer
Enumerator |
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Color | |
Depth | |
Stencil | |
DepthStencil | |
◆ STGenericTexture()
STGenericTexture.STGenericTexture |
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◆ ConvertBgraToRgba() [1/2]
static byte[] STGenericTexture.ConvertBgraToRgba |
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byte[] | bytes | ) |
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◆ ConvertBgraToRgba() [2/2]
static byte[] STGenericTexture.ConvertBgraToRgba |
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byte[] | bytes, |
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string | Format, |
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int | bpp, |
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int | width, |
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int | height, |
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byte[] | compSel ) |
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staticprivate |
◆ CreateGenericTexture()
void STGenericTexture.CreateGenericTexture |
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uint | width, |
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uint | height, |
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List< Surface > | surfaces, |
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TEX_FORMAT | format ) |
◆ DebugInfo()
string STGenericTexture.DebugInfo |
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Gets a Bitmap given an array and mip index.
- Parameters
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ArrayIndex | The index of the surface/array. Cubemaps will have 6 |
MipLevel | The index of the mip level. |
- Returns
Decodes a byte array of image data given the source image in bytes, width, height, and DXGI format.
- Parameters
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byte[] | The byte array of the image |
Width | The width of the image in pixels. |
Height | The height of the image in pixels. |
DDS.DXGI_FORMAT | The image format. |
- Returns
- Returns a byte array of decoded data.
◆ DecodeBlock()
Decodes a byte array of image data given the source image in bytes, width, height, and DXGI format.
- Parameters
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byte[] | The byte array of the image |
Width | The width of the image in pixels. |
Height | The height of the image in pixels. |
DDS.DXGI_FORMAT | The image format. |
- Returns
- Returns a byte array of decoded data.
◆ GenerateMipCount() [1/2]
uint STGenericTexture.GenerateMipCount |
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int | Width, |
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int | Height ) |
◆ GenerateMipCount() [2/2]
uint STGenericTexture.GenerateMipCount |
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uint | Width, |
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uint | Height ) |
◆ GenerateTotalMipCount()
static int STGenericTexture.GenerateTotalMipCount |
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uint | Width, |
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uint | Height ) |
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◆ Get3DSurfaces()
List< Surface > STGenericTexture.Get3DSurfaces |
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int | IndexStart = 0, |
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bool | GetAllSurfaces = true, |
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int | GetSurfaceAmount = 1 ) |
◆ GetBitmap()
Bitmap STGenericTexture.GetBitmap |
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int | ArrayLevel = 0, |
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int | MipLevel = 0, |
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int | DepthLevel = 0 ) |
Gets a Bitmap given an array and mip index.
- Parameters
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ArrayIndex | The index of the surface/array. Cubemaps will have 6 |
MipLevel | The index of the mip level. |
- Returns
◆ GetBitmapData()
byte[] STGenericTexture.GetBitmapData |
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◆ GetBitmapWithChannel()
Bitmap STGenericTexture.GetBitmapWithChannel |
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◆ GetBlockDepth()
static uint STGenericTexture.GetBlockDepth |
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TEX_FORMAT | Format | ) |
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◆ GetBlockHeight()
static uint STGenericTexture.GetBlockHeight |
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TEX_FORMAT | Format | ) |
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◆ GetBlockWidth()
static uint STGenericTexture.GetBlockWidth |
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TEX_FORMAT | Format | ) |
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◆ GetBytesPerPixel()
static uint STGenericTexture.GetBytesPerPixel |
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TEX_FORMAT | Format | ) |
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◆ GetComponentBitmap()
Bitmap STGenericTexture.GetComponentBitmap |
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Bitmap | image, |
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bool | ShowAlpha = true ) |
◆ GetComponentsFromPixel()
static byte[] STGenericTexture.GetComponentsFromPixel |
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string | Format, |
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int | pixel, |
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byte[] | comp ) |
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◆ GetImageData()
byte[] STGenericTexture.GetImageData |
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int | ArrayLevel = 0, |
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int | MipLevel = 0, |
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int | DepthLevel = 0 ) |
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abstract |
◆ GetPaletteData()
virtual byte[] STGenericTexture.GetPaletteData |
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◆ GetSurfaces()
List< Surface > STGenericTexture.GetSurfaces |
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int | ArrayIndexStart = 0, |
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bool | GetAllSurfaces = true, |
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int | GetSurfaceAmount = 1 ) |
◆ IsAtscFormat()
static bool STGenericTexture.IsAtscFormat |
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TEX_FORMAT | Format | ) |
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◆ IsCompressed()
static bool STGenericTexture.IsCompressed |
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TEX_FORMAT | Format | ) |
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◆ IsCompressed2()
static bool STGenericTexture.IsCompressed2 |
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TEX_FORMAT | Format | ) |
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◆ SaveBitmap()
void STGenericTexture.SaveBitmap |
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string | path | ) |
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◆ SaveDDS()
void STGenericTexture.SaveDDS |
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string | FileName, |
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bool | ExportSurfaceLevel = false, |
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bool | ExportMipMapLevel = false, |
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int | SurfaceLevel = 0, |
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int | MipLevel = 0 ) |
◆ SetChannelsByFormat()
static STChannelType[] STGenericTexture.SetChannelsByFormat |
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TEX_FORMAT | Format | ) |
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◆ SetImageData()
void STGenericTexture.SetImageData |
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Bitmap | bitmap, |
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int | ArrayLevel ) |
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◆ SetNameFromPath()
static string STGenericTexture.SetNameFromPath |
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string | path | ) |
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◆ UseRGBA()
bool STGenericTexture.UseRGBA |
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private |
◆ AlphaChannel
◆ arrayCount
uint STGenericTexture.arrayCount = 1 |
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private |
◆ BlueChannel
◆ FormatTable
readonly Dictionary<TEX_FORMAT, FormatInfo> STGenericTexture.FormatTable |
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◆ GreenChannel
◆ mipCount
uint STGenericTexture.mipCount = 1 |
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◆ paletteData
byte [] STGenericTexture.paletteData = new byte[0] |
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private |
◆ Parameters
◆ PlatformSwizzle
The swizzle method to use when decoding or encoding back a texture.
◆ RedChannel
◆ SurfaceType
◆ ArrayCount
uint STGenericTexture.ArrayCount |
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getset |
The total amount of surfaces for the texture.
◆ CanEdit
bool STGenericTexture.CanEdit |
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getsetabstract |
◆ DataSizeInBytes
long STGenericTexture.DataSizeInBytes |
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get |
The total length of all the bytes given from GetImageData.
◆ Depth
uint STGenericTexture.Depth |
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getset |
The depth of the image in pixels. Used for 3D types.
◆ EditedImages
An array of EditedBitmap from the image editor to be saved back.
◆ Format
TEX_FORMAT STGenericTexture.Format = TEX_FORMAT.R8G8B8A8_UNORM |
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getset |
The TEX_FORMAT Format of the image.
◆ GenericProperties
◆ Height
uint STGenericTexture.Height |
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getset |
The height of the image in pixels.
◆ IsCubemap
bool STGenericTexture.IsCubemap |
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get |
◆ IsEdited
bool STGenericTexture.IsEdited = false |
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getset |
Is the texture edited or not. Used for the image editor for saving changes.
◆ IsSwizzled
bool STGenericTexture.IsSwizzled = true |
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getset |
◆ MipCount
uint STGenericTexture.MipCount |
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getset |
The total amount of mipmaps for the texture.
◆ SupportedFormats
TEX_FORMAT [] STGenericTexture.SupportedFormats |
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getabstract |
◆ Width
uint STGenericTexture.Width |
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getset |
The width of the image in pixels.
The documentation for this class was generated from the following file: