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| const long | clientId = 1294704661932015709 |
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◆ FlipTextureY()
◆ IsDiscordRunning()
| bool DiscordManager.IsDiscordRunning |
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◆ OnCurrentUserUpdate()
| void DiscordManager.OnCurrentUserUpdate |
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◆ OnDestroy()
| void DiscordManager.OnDestroy |
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◆ RotateAndFlipTexture()
◆ SetRichPresence()
| void DiscordManager.SetRichPresence |
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◆ Start()
| void DiscordManager.Start |
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◆ Update()
| void DiscordManager.Update |
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◆ avatarTexture
◆ clientId
| const long DiscordManager.clientId = 1294704661932015709 |
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◆ discord
◆ userManager
The documentation for this class was generated from the following file: