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| struct | FFIEvents |
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| struct | FFIMethods |
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| void | InitEvents (IntPtr eventsPtr, ref FFIEvents events) |
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◆ CountUserAchievements()
| Int32 Discord.AchievementManager.CountUserAchievements |
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| ) |
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◆ FetchUserAchievements()
◆ FetchUserAchievementsCallbackImpl()
| static void Discord.AchievementManager.FetchUserAchievementsCallbackImpl |
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IntPtr | ptr, |
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Result | result ) |
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staticprivate |
◆ FetchUserAchievementsHandler()
| delegate void Discord.AchievementManager.FetchUserAchievementsHandler |
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Result | result | ) |
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◆ GetUserAchievement()
| UserAchievement Discord.AchievementManager.GetUserAchievement |
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Int64 | userAchievementId | ) |
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◆ GetUserAchievementAt()
| UserAchievement Discord.AchievementManager.GetUserAchievementAt |
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Int32 | index | ) |
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◆ InitEvents()
| void Discord.AchievementManager.InitEvents |
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IntPtr | eventsPtr, |
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ref FFIEvents | events ) |
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private |
◆ OnUserAchievementUpdateImpl()
| static void Discord.AchievementManager.OnUserAchievementUpdateImpl |
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IntPtr | ptr, |
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ref UserAchievement | userAchievement ) |
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staticprivate |
◆ SetUserAchievement()
| void Discord.AchievementManager.SetUserAchievement |
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Int64 | achievementId, |
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byte | percentComplete, |
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SetUserAchievementHandler | callback ) |
◆ SetUserAchievementCallbackImpl()
| static void Discord.AchievementManager.SetUserAchievementCallbackImpl |
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IntPtr | ptr, |
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Result | result ) |
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staticprivate |
◆ SetUserAchievementHandler()
| delegate void Discord.AchievementManager.SetUserAchievementHandler |
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Result | result | ) |
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◆ UserAchievementUpdateHandler()
| delegate void Discord.AchievementManager.UserAchievementUpdateHandler |
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ref UserAchievement | userAchievement | ) |
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◆ MethodsPtr
| IntPtr Discord.AchievementManager.MethodsPtr |
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private |
◆ MethodsStructure
| Object Discord.AchievementManager.MethodsStructure |
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private |
◆ Methods
| FFIMethods Discord.AchievementManager.Methods |
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getprivate |
◆ OnUserAchievementUpdate
The documentation for this class was generated from the following file:
- Assets/_Game/Scripts/DiscordRPC/Core.cs