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| struct | FFIEvents |
| |
| struct | FFIMethods |
| |
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| void | InitEvents (IntPtr eventsPtr, ref FFIEvents events) |
| |
◆ Count()
| Int32 Discord.RelationshipManager.Count |
( |
| ) |
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◆ Filter()
| void Discord.RelationshipManager.Filter |
( |
FilterHandler | callback | ) |
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◆ FilterCallbackImpl()
| static bool Discord.RelationshipManager.FilterCallbackImpl |
( |
IntPtr | ptr, |
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ref Relationship | relationship ) |
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staticprivate |
◆ FilterHandler()
| delegate bool Discord.RelationshipManager.FilterHandler |
( |
ref Relationship | relationship | ) |
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◆ Get()
| Relationship Discord.RelationshipManager.Get |
( |
Int64 | userId | ) |
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◆ GetAt()
| Relationship Discord.RelationshipManager.GetAt |
( |
UInt32 | index | ) |
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◆ InitEvents()
| void Discord.RelationshipManager.InitEvents |
( |
IntPtr | eventsPtr, |
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ref FFIEvents | events ) |
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private |
◆ OnRefreshImpl()
| static void Discord.RelationshipManager.OnRefreshImpl |
( |
IntPtr | ptr | ) |
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staticprivate |
◆ OnRelationshipUpdateImpl()
| static void Discord.RelationshipManager.OnRelationshipUpdateImpl |
( |
IntPtr | ptr, |
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ref Relationship | relationship ) |
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staticprivate |
◆ RefreshHandler()
| delegate void Discord.RelationshipManager.RefreshHandler |
( |
| ) |
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◆ RelationshipUpdateHandler()
| delegate void Discord.RelationshipManager.RelationshipUpdateHandler |
( |
ref Relationship | relationship | ) |
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◆ MethodsPtr
| IntPtr Discord.RelationshipManager.MethodsPtr |
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private |
◆ MethodsStructure
| Object Discord.RelationshipManager.MethodsStructure |
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private |
◆ Methods
| FFIMethods Discord.RelationshipManager.Methods |
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getprivate |
◆ OnRefresh
◆ OnRelationshipUpdate
The documentation for this class was generated from the following file:
- Assets/_Game/Scripts/DiscordRPC/Core.cs