|
struct | FFIEvents |
|
struct | FFIMethods |
|
|
void | InitEvents (IntPtr eventsPtr, ref FFIEvents events) |
|
◆ Count()
Int32 Discord.RelationshipManager.Count |
( |
| ) |
|
◆ Filter()
void Discord.RelationshipManager.Filter |
( |
FilterHandler | callback | ) |
|
◆ FilterCallbackImpl()
static bool Discord.RelationshipManager.FilterCallbackImpl |
( |
IntPtr | ptr, |
|
|
ref Relationship | relationship ) |
|
staticprivate |
◆ FilterHandler()
delegate bool Discord.RelationshipManager.FilterHandler |
( |
ref Relationship | relationship | ) |
|
◆ Get()
Relationship Discord.RelationshipManager.Get |
( |
Int64 | userId | ) |
|
◆ GetAt()
Relationship Discord.RelationshipManager.GetAt |
( |
UInt32 | index | ) |
|
◆ InitEvents()
void Discord.RelationshipManager.InitEvents |
( |
IntPtr | eventsPtr, |
|
|
ref FFIEvents | events ) |
|
private |
◆ OnRefreshImpl()
static void Discord.RelationshipManager.OnRefreshImpl |
( |
IntPtr | ptr | ) |
|
|
staticprivate |
◆ OnRelationshipUpdateImpl()
static void Discord.RelationshipManager.OnRelationshipUpdateImpl |
( |
IntPtr | ptr, |
|
|
ref Relationship | relationship ) |
|
staticprivate |
◆ RefreshHandler()
delegate void Discord.RelationshipManager.RefreshHandler |
( |
| ) |
|
◆ RelationshipUpdateHandler()
delegate void Discord.RelationshipManager.RelationshipUpdateHandler |
( |
ref Relationship | relationship | ) |
|
◆ MethodsPtr
IntPtr Discord.RelationshipManager.MethodsPtr |
|
private |
◆ MethodsStructure
Object Discord.RelationshipManager.MethodsStructure |
|
private |
◆ Methods
FFIMethods Discord.RelationshipManager.Methods |
|
getprivate |
◆ OnRefresh
◆ OnRelationshipUpdate
The documentation for this class was generated from the following file:
- Assets/_Game/Scripts/DiscordRPC/Core.cs