Twilight Princess
Remastered version of the GameCube game
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GTXFetcher Class Reference

Static Public Member Functions

static List< BTILoadHDTextures (string arcName, bool isModel)
 
static IEnumerator LoadBinFile ()
 

Static Public Attributes

static Dictionary< string, byte[]> TextureDatas = new Dictionary<string, byte[]>()
 

Static Private Attributes

static string objectPath = "/GameFiles_HD/res/Object/"
 
static string stagePath = "/GameFiles_HD/res/Stage/"
 

Member Function Documentation

◆ LoadBinFile()

static IEnumerator GTXFetcher.LoadBinFile ( )
static

◆ LoadHDTextures()

static List< BTI > GTXFetcher.LoadHDTextures ( string arcName,
bool isModel )
static

Member Data Documentation

◆ objectPath

string GTXFetcher.objectPath = "/GameFiles_HD/res/Object/"
staticprivate

◆ stagePath

string GTXFetcher.stagePath = "/GameFiles_HD/res/Stage/"
staticprivate

◆ TextureDatas

Dictionary<string, byte[]> GTXFetcher.TextureDatas = new Dictionary<string, byte[]>()
static

The documentation for this class was generated from the following file: