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string | filePath = @"G:\cemu_1.23.1\cemu_1.23.1\mlc01\usr\title\00050000\1019e600\content\res\Object\@bg000b.pack\model0.bmd.gtx" |
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Texture2D | loadedTexture |
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◆ LoadGTX()
void GTXLoader.LoadGTX |
( |
string | path | ) |
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private |
◆ LoadTexture()
void GTXLoader.LoadTexture |
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EndianBinaryReader | reader | ) |
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private |
◆ Start()
◆ filePath
string GTXLoader.filePath = @"G:\cemu_1.23.1\cemu_1.23.1\mlc01\usr\title\00050000\1019e600\content\res\Object\@bg000b.pack\model0.bmd.gtx" |
◆ loadedTexture
The documentation for this class was generated from the following file: