Twilight Princess
Remastered version of the GameCube game
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GTXLoader Class Reference
+ Inheritance diagram for GTXLoader:
+ Collaboration diagram for GTXLoader:

Public Attributes

string filePath = @"G:\cemu_1.23.1\cemu_1.23.1\mlc01\usr\title\00050000\1019e600\content\res\Object\@bg000b.pack\model0.bmd.gtx"
 
Texture2D loadedTexture
 

Private Member Functions

void Start ()
 
void LoadGTX (string path)
 
void LoadTexture (EndianBinaryReader reader)
 

Member Function Documentation

◆ LoadGTX()

void GTXLoader.LoadGTX ( string path)
private

◆ LoadTexture()

void GTXLoader.LoadTexture ( EndianBinaryReader reader)
private

◆ Start()

void GTXLoader.Start ( )
private

Member Data Documentation

◆ filePath

string GTXLoader.filePath = @"G:\cemu_1.23.1\cemu_1.23.1\mlc01\usr\title\00050000\1019e600\content\res\Object\@bg000b.pack\model0.bmd.gtx"

◆ loadedTexture

Texture2D GTXLoader.loadedTexture

The documentation for this class was generated from the following file: