This is the complete list of members for J3DModel, including all inherited members.
ApplyBonePositionsToAnimationTransforms(IList< SkeletonJoint > boneList, Matrix4[] boneTransforms) | J3DModel | private |
buffer | J3DModel | private |
Childs | J3DModel | private |
CombineMeshes() | J3DModel | private |
CreateBoneWeights(SkinnedMeshRenderer skinnedMeshRenderer, Mesh combinedMesh) | J3DModel | private |
CreateHierarchy(Transform parent) | J3DModel | private |
CreateMesh(int shapeIndex, GameObject child, List< Vector3 > vertices, List< Vector3 > normals, BinaryTextureImage bti, BinaryTextureImage vertexBti, Material3 mat) | J3DModel | |
CreateShapeObjects() | J3DModel | private |
CreateShapes(List< GameObject > shapeObjects) | J3DModel | private |
DRW1Start | J3DModel | |
DRW1Tag | J3DModel | |
EVP1Start | J3DModel | |
EVP1Tag | J3DModel | |
ExternalTextures | J3DModel | |
FindBones(Transform parent) | J3DModel | private |
GetCheckStarts(EndianBinaryReader reader, int tagCount) | J3DModel | |
INF1Start | J3DModel | |
INF1Tag | J3DModel | |
IsModel | J3DModel | |
JNT1Start | J3DModel | |
JNT1Tag | J3DModel | |
LoadRemainingTagsAsync() | J3DModel | private |
MAT3Start | J3DModel | |
MAT3Tag | J3DModel | |
MDL3Start | J3DModel | |
meshFilters | J3DModel | private |
meshMaterials | J3DModel | private |
meshRenderers | J3DModel | private |
Name | J3DModel | |
Parse(string name, byte[] Buffer) | J3DModel | |
Parse(ArcFile file) | J3DModel | |
path | J3DModel | privatestatic |
pathHD | J3DModel | privatestatic |
SelectedArcFile | J3DModel | |
SelectedBCK | J3DModel | |
SelectedBMD | J3DModel | |
SHP1Start | J3DModel | |
SHP1Tag | J3DModel | |
TEX1Start | J3DModel | |
TEX1Tag | J3DModel | |
TexMatrixIndexes | J3DModel | |
Update() | J3DModel | private |
VTX1Start | J3DModel | |
VTX1Tag | J3DModel | |