This is the complete list of members for J3DModel, including all inherited members.
| ApplyBonePositionsToAnimationTransforms(IList< SkeletonJoint > boneList, Matrix4[] boneTransforms) | J3DModel | private |
| buffer | J3DModel | private |
| Childs | J3DModel | private |
| CombineMeshes() | J3DModel | private |
| CreateBoneWeights(SkinnedMeshRenderer skinnedMeshRenderer, Mesh combinedMesh) | J3DModel | private |
| CreateHierarchy(Transform parent) | J3DModel | private |
| CreateMesh(int shapeIndex, GameObject child, List< Vector3 > vertices, List< Vector3 > normals, BinaryTextureImage bti, BinaryTextureImage vertexBti, Material3 mat) | J3DModel | |
| CreateShapeObjects() | J3DModel | private |
| CreateShapes(List< GameObject > shapeObjects) | J3DModel | private |
| DRW1Start | J3DModel | |
| DRW1Tag | J3DModel | |
| EVP1Start | J3DModel | |
| EVP1Tag | J3DModel | |
| ExternalTextures | J3DModel | |
| FindBones(Transform parent) | J3DModel | private |
| GetCheckStarts(EndianBinaryReader reader, int tagCount) | J3DModel | |
| INF1Start | J3DModel | |
| INF1Tag | J3DModel | |
| IsModel | J3DModel | |
| JNT1Start | J3DModel | |
| JNT1Tag | J3DModel | |
| LoadRemainingTagsAsync() | J3DModel | private |
| MAT3Start | J3DModel | |
| MAT3Tag | J3DModel | |
| MDL3Start | J3DModel | |
| meshFilters | J3DModel | private |
| meshMaterials | J3DModel | private |
| meshRenderers | J3DModel | private |
| Name | J3DModel | |
| Parse(string name, byte[] Buffer) | J3DModel | |
| Parse(ArcFile file) | J3DModel | |
| path | J3DModel | privatestatic |
| pathHD | J3DModel | privatestatic |
| SelectedArcFile | J3DModel | |
| SelectedBCK | J3DModel | |
| SelectedBMD | J3DModel | |
| SHP1Start | J3DModel | |
| SHP1Tag | J3DModel | |
| TEX1Start | J3DModel | |
| TEX1Tag | J3DModel | |
| TexMatrixIndexes | J3DModel | |
| Update() | J3DModel | private |
| VTX1Start | J3DModel | |
| VTX1Tag | J3DModel | |