Twilight Princess
Remastered version of the GameCube game
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Link Member List

This is the complete list of members for Link, including all inherited members.

_allAnimsLink
_cameraLink
_previousFaceStateLinkprivate
_previousStateLinkprivate
AddHairAnimation(string referenceBone)Linkprivate
AddHeadRig(GameObject rigGameObject, GameObject targetModel)Linkprivate
AnimancerLink
AnimancerFaceLink
animationMixerLink
animatorLinkprivate
animatorFaceLinkprivate
ArchiveAnimationsLink
audioSourceLinkprivate
blendValueLinkprivate
BmdFaceLink
BmdLinkLink
ClearStaticAnimations()Linkprivate
Controls enum nameLink
CreateLookIK()Linkprivate
currentStateLinkprivate
DisableFootIK()Linkstatic
DisableMovementAllowCamera(Controls controls)Linkstatic
DoorOpenLeftLinkstatic
DoorOpenRightLinkstatic
EnableFootIK()Linkstatic
EnableLeftHandIK(Transform target)Linkstatic
EquipSword(int id)Linkstatic
FaceChestOpenLinkstatic
FootIKLink
GetClosestGoToPoint(Transform pointA, Transform pointB)Linkstatic
GetItemFromChestLinkstatic
GetItemFromChestWaitLinkstatic
HandIKLink
HandLeftLink
HandRightLink
InitializeFinalIK()Linkprivate
InstanceLinkstatic
IsMoving()Linkprivate
LinkTypeLink
LoadAnimation(string name, LoopType loopType=LoopType.UseDefined)Linkstatic
LoadFaceAnimation(string name, LoopType loopType=LoopType.UseDefined)Linkstatic
Look(Vector3 target)Linkstatic
OpenChestALinkstatic
OpenChestBLinkstatic
PlayAnimation(ZeldaAnimation state, float fadeDuration=0.25f)Linkstatic
PlayerControllerLink
PlayFaceAnimation(AnimancerState state)Linkstatic
PlayIdleAnimation(bool instant=false)Linkstatic
PlaySound(AudioClip clip)Linkstatic
RotatePlayer180()Linkstatic
S(GameObject o)Linkprivate
SetControls(Controls controls)Linkstatic
SetControlsWithoutResetInput(Controls controls)Linkstatic
SmoothFloat(LimbIK source, float target)Linkprivate
Start()Linkprivate
StopPreviousAnimation(AnimancerState s)Linkprivate
SwordLocationLinkstatic
TakeItemLinkstatic
TakeSwordLinkstatic
Teleport(Vector3 pos)Linkstatic
Teleport(Transform target, bool autoLook=true)Linkstatic
Update()Linkprivate