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Twilight Princess
Remastered version of the GameCube game
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Inheritance diagram for RotateObject:
Collaboration diagram for RotateObject:Public Types | |
| enum | RotationAxis { X , Y , Z } |
Public Attributes | |
| RotationAxis | rotationAxis = RotationAxis.Y |
| float | rotationSpeed = 50f |
| AnimationCurve | rotationSpeedCurve = AnimationCurve.Linear(0f, 1f, 1f, 1f) |
Private Member Functions | |
| void | FixedUpdate () |
Private Attributes | |
| float | timeElapsed = 0f |
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private |
| RotationAxis RotateObject.rotationAxis = RotationAxis.Y |
| float RotateObject.rotationSpeed = 50f |
| AnimationCurve RotateObject.rotationSpeedCurve = AnimationCurve.Linear(0f, 1f, 1f, 1f) |
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private |