![]() |
Twilight Princess
Remastered version of the GameCube game
|
Public Types | |
enum | RotationAxis { X , Y , Z } |
Public Attributes | |
RotationAxis | rotationAxis = RotationAxis.Y |
float | rotationSpeed = 50f |
AnimationCurve | rotationSpeedCurve = AnimationCurve.Linear(0f, 1f, 1f, 1f) |
Private Member Functions | |
void | FixedUpdate () |
Private Attributes | |
float | timeElapsed = 0f |
|
private |
RotationAxis RotateObject.rotationAxis = RotationAxis.Y |
float RotateObject.rotationSpeed = 50f |
AnimationCurve RotateObject.rotationSpeedCurve = AnimationCurve.Linear(0f, 1f, 1f, 1f) |
|
private |