![]() |
Twilight Princess
Remastered version of the GameCube game
|
Collaboration diagram for SaveData:Public Attributes | |
| string | CurrentStage = "" |
| SerializableVector3 | PlayerLocation = new SerializableVector3(Vector3.zero) |
| SerializableQuaternion | PlayerRotation = new SerializableQuaternion(Quaternion.identity) |
| SerializedDictionary< string, StageLayerFlagData > | StageData = new SerializedDictionary<string, StageLayerFlagData>() |
| string SaveData.CurrentStage = "" |
| SerializableVector3 SaveData.PlayerLocation = new SerializableVector3(Vector3.zero) |
| SerializableQuaternion SaveData.PlayerRotation = new SerializableQuaternion(Quaternion.identity) |
| SerializedDictionary<string, StageLayerFlagData> SaveData.StageData = new SerializedDictionary<string, StageLayerFlagData>() |