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Twilight Princess
Remastered version of the GameCube game
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Inheritance diagram for ShineEffect:
Collaboration diagram for ShineEffect:Public Member Functions | |
| void | Shine () |
Public Attributes | |
| Material | ShineMaterial |
| float | Speed = 0.005f |
| float | Delay = 5f |
Private Member Functions | |
| void | Start () |
| IEnumerator | ShineLoop () |
| IEnumerator | _Shine () |
| void | Update () |
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private |
| void ShineEffect.Shine | ( | ) |
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private |
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private |
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private |
| float ShineEffect.Delay = 5f |
| Material ShineEffect.ShineMaterial |
| float ShineEffect.Speed = 0.005f |