Twilight Princess
Remastered version of the GameCube game
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StageDataAttribute Class Reference
+ Inheritance diagram for StageDataAttribute:
+ Collaboration diagram for StageDataAttribute:

Public Member Functions

 StageDataAttribute (string stageFile, bool isDungeon, string backgroundMusic="", params int[] rooms)
 

Static Public Attributes

static List< StageDataAttributeattrs = new List<StageDataAttribute>()
 
static List< string > a = new List<string>()
 

Properties

string StageFile [get, set]
 
string BackgroundMusic [get, set]
 
bool IsDungeon [get, set]
 
int[] Rooms [get, set]
 

Constructor & Destructor Documentation

◆ StageDataAttribute()

StageDataAttribute.StageDataAttribute ( string stageFile,
bool isDungeon,
string backgroundMusic = "",
params int[] rooms )

Member Data Documentation

◆ a

List<string> StageDataAttribute.a = new List<string>()
static

◆ attrs

List<StageDataAttribute> StageDataAttribute.attrs = new List<StageDataAttribute>()
static

Property Documentation

◆ BackgroundMusic

string StageDataAttribute.BackgroundMusic
getset

◆ IsDungeon

bool StageDataAttribute.IsDungeon
getset

◆ Rooms

int [] StageDataAttribute.Rooms
getset

◆ StageFile

string StageDataAttribute.StageFile
getset

The documentation for this class was generated from the following file: