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| StageDataAttribute (string stageFile, bool isDungeon, string backgroundMusic="", params int[] rooms) |
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◆ StageDataAttribute()
StageDataAttribute.StageDataAttribute |
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string | stageFile, |
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bool | isDungeon, |
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string | backgroundMusic = "", |
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params int[] | rooms ) |
List<string> StageDataAttribute.a = new List<string>() |
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static |
◆ attrs
◆ BackgroundMusic
string StageDataAttribute.BackgroundMusic |
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getset |
◆ IsDungeon
bool StageDataAttribute.IsDungeon |
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getset |
◆ Rooms
int [] StageDataAttribute.Rooms |
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getset |
◆ StageFile
string StageDataAttribute.StageFile |
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getset |
The documentation for this class was generated from the following file: