Twilight Princess
Remastered version of the GameCube game
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TevOrder Class Reference

GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color) Determines which texture and rasterize color inputs are available to each TEV stage. GXSetTevColorIn/GXSetTevAlphaIn control how the inputs plug into each TEV operation for each stage. More...

Public Member Functions

override string ToString ()
 

Public Attributes

GXTexCoordSlot TexCoordId
 
byte TexMap
 
GXColorChannelId ChannelId
 

Detailed Description

GXSetTevOrder(GXTevStageID stage, GXTexCoordID coord, GXTexMapID map, GXChannelID color) Determines which texture and rasterize color inputs are available to each TEV stage. GXSetTevColorIn/GXSetTevAlphaIn control how the inputs plug into each TEV operation for each stage.

Member Function Documentation

◆ ToString()

override string TevOrder.ToString ( )

Member Data Documentation

◆ ChannelId

GXColorChannelId TevOrder.ChannelId

◆ TexCoordId

GXTexCoordSlot TevOrder.TexCoordId

◆ TexMap

byte TevOrder.TexMap

The documentation for this class was generated from the following file: