Twilight Princess
Remastered version of the GameCube game
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TevSwapMode Class Reference

GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel) For each TEV Stage you can select entry from the GXSetTevSwapModeTable for the rasterized input and the texture color input. The texture color inputs and the rasterized color inputs can be swapped, and a color channel can be selected. More...

Public Attributes

byte RasSel
 
byte TexSel
 

Detailed Description

GXSetTevSwapMode(GXTevStageID stage, GXTevSwapSel ras_sel, GXTevSwapSel tex_sel) For each TEV Stage you can select entry from the GXSetTevSwapModeTable for the rasterized input and the texture color input. The texture color inputs and the rasterized color inputs can be swapped, and a color channel can be selected.

Member Data Documentation

◆ RasSel

byte TevSwapMode.RasSel

◆ TexSel

byte TevSwapMode.TexSel

The documentation for this class was generated from the following file: