◆ aa
uint Toolbox.Library.GX2.GX2Surface.aa |
◆ alignment
uint Toolbox.Library.GX2.GX2Surface.alignment |
◆ bpp
uint Toolbox.Library.GX2.GX2Surface.bpp |
◆ compSel
byte [] Toolbox.Library.GX2.GX2Surface.compSel |
◆ data
byte [] Toolbox.Library.GX2.GX2Surface.data |
◆ depth
uint Toolbox.Library.GX2.GX2Surface.depth |
◆ dim
uint Toolbox.Library.GX2.GX2Surface.dim |
◆ firstMip
uint Toolbox.Library.GX2.GX2Surface.firstMip |
◆ firstSlice
uint Toolbox.Library.GX2.GX2Surface.firstSlice |
◆ format
uint Toolbox.Library.GX2.GX2Surface.format |
◆ height
uint Toolbox.Library.GX2.GX2Surface.height |
◆ imageCount
uint Toolbox.Library.GX2.GX2Surface.imageCount |
◆ imagePtr
uint Toolbox.Library.GX2.GX2Surface.imagePtr |
◆ imageSize
uint Toolbox.Library.GX2.GX2Surface.imageSize |
◆ MemPtr
int Toolbox.Library.GX2.GX2Surface.MemPtr |
◆ mip_swizzle
uint Toolbox.Library.GX2.GX2Surface.mip_swizzle |
◆ mipData
byte [] Toolbox.Library.GX2.GX2Surface.mipData |
◆ mipOffset
uint [] Toolbox.Library.GX2.GX2Surface.mipOffset |
◆ mipPtr
uint Toolbox.Library.GX2.GX2Surface.mipPtr |
◆ mipSize
uint Toolbox.Library.GX2.GX2Surface.mipSize |
◆ numArray
uint Toolbox.Library.GX2.GX2Surface.numArray |
◆ numMips
uint Toolbox.Library.GX2.GX2Surface.numMips |
◆ numSlices
uint Toolbox.Library.GX2.GX2Surface.numSlices |
◆ pitch
uint Toolbox.Library.GX2.GX2Surface.pitch |
◆ resourceFlags
int Toolbox.Library.GX2.GX2Surface.resourceFlags |
◆ swizzle
uint Toolbox.Library.GX2.GX2Surface.swizzle |
◆ texRegs
uint [] Toolbox.Library.GX2.GX2Surface.texRegs |
◆ tileMode
uint Toolbox.Library.GX2.GX2Surface.tileMode |
◆ use
uint Toolbox.Library.GX2.GX2Surface.use |
◆ width
uint Toolbox.Library.GX2.GX2Surface.width |
The documentation for this class was generated from the following file:
- Assets/_Game/__DECOMP/WIiU/GTX/GX2.cs