◆ aa
| uint Toolbox.Library.GX2.GX2Surface.aa |
◆ alignment
| uint Toolbox.Library.GX2.GX2Surface.alignment |
◆ bpp
| uint Toolbox.Library.GX2.GX2Surface.bpp |
◆ compSel
| byte [] Toolbox.Library.GX2.GX2Surface.compSel |
◆ data
| byte [] Toolbox.Library.GX2.GX2Surface.data |
◆ depth
| uint Toolbox.Library.GX2.GX2Surface.depth |
◆ dim
| uint Toolbox.Library.GX2.GX2Surface.dim |
◆ firstMip
| uint Toolbox.Library.GX2.GX2Surface.firstMip |
◆ firstSlice
| uint Toolbox.Library.GX2.GX2Surface.firstSlice |
◆ format
| uint Toolbox.Library.GX2.GX2Surface.format |
◆ height
| uint Toolbox.Library.GX2.GX2Surface.height |
◆ imageCount
| uint Toolbox.Library.GX2.GX2Surface.imageCount |
◆ imagePtr
| uint Toolbox.Library.GX2.GX2Surface.imagePtr |
◆ imageSize
| uint Toolbox.Library.GX2.GX2Surface.imageSize |
◆ MemPtr
| int Toolbox.Library.GX2.GX2Surface.MemPtr |
◆ mip_swizzle
| uint Toolbox.Library.GX2.GX2Surface.mip_swizzle |
◆ mipData
| byte [] Toolbox.Library.GX2.GX2Surface.mipData |
◆ mipOffset
| uint [] Toolbox.Library.GX2.GX2Surface.mipOffset |
◆ mipPtr
| uint Toolbox.Library.GX2.GX2Surface.mipPtr |
◆ mipSize
| uint Toolbox.Library.GX2.GX2Surface.mipSize |
◆ numArray
| uint Toolbox.Library.GX2.GX2Surface.numArray |
◆ numMips
| uint Toolbox.Library.GX2.GX2Surface.numMips |
◆ numSlices
| uint Toolbox.Library.GX2.GX2Surface.numSlices |
◆ pitch
| uint Toolbox.Library.GX2.GX2Surface.pitch |
◆ resourceFlags
| int Toolbox.Library.GX2.GX2Surface.resourceFlags |
◆ swizzle
| uint Toolbox.Library.GX2.GX2Surface.swizzle |
◆ texRegs
| uint [] Toolbox.Library.GX2.GX2Surface.texRegs |
◆ tileMode
| uint Toolbox.Library.GX2.GX2Surface.tileMode |
◆ use
| uint Toolbox.Library.GX2.GX2Surface.use |
◆ width
| uint Toolbox.Library.GX2.GX2Surface.width |
The documentation for this class was generated from the following file:
- Assets/_Game/__DECOMP/WIiU/GTX/GX2.cs