◆ baseAlign
| uint Toolbox.Library.GX2.surfaceOut.baseAlign = 0 |
◆ bpp
| uint Toolbox.Library.GX2.surfaceOut.bpp = 0 |
◆ depth
| uint Toolbox.Library.GX2.surfaceOut.depth = 0 |
◆ depthAlign
| uint Toolbox.Library.GX2.surfaceOut.depthAlign = 0 |
◆ height
| uint Toolbox.Library.GX2.surfaceOut.height = 0 |
◆ heightAlign
| uint Toolbox.Library.GX2.surfaceOut.heightAlign = 0 |
◆ heightTileMax
| uint Toolbox.Library.GX2.surfaceOut.heightTileMax = 0 |
◆ pitch
| uint Toolbox.Library.GX2.surfaceOut.pitch = 0 |
◆ pitchAlign
| uint Toolbox.Library.GX2.surfaceOut.pitchAlign = 0 |
◆ pitchTileMax
| uint Toolbox.Library.GX2.surfaceOut.pitchTileMax = 0 |
◆ pixelBits
| uint Toolbox.Library.GX2.surfaceOut.pixelBits = 0 |
◆ pixelHeight
| uint Toolbox.Library.GX2.surfaceOut.pixelHeight = 0 |
◆ pixelPitch
| uint Toolbox.Library.GX2.surfaceOut.pixelPitch = 0 |
◆ pTileInfo
◆ size
| uint Toolbox.Library.GX2.surfaceOut.size = 0 |
◆ sliceSize
| uint Toolbox.Library.GX2.surfaceOut.sliceSize = 0 |
◆ sliceTileMax
| uint Toolbox.Library.GX2.surfaceOut.sliceTileMax = 0 |
◆ surfSize
| long Toolbox.Library.GX2.surfaceOut.surfSize = 0 |
◆ tileIndex
| int Toolbox.Library.GX2.surfaceOut.tileIndex = 0 |
◆ tileMode
| uint Toolbox.Library.GX2.surfaceOut.tileMode = 0 |
◆ tileType
| uint Toolbox.Library.GX2.surfaceOut.tileType = 0 |
The documentation for this class was generated from the following file:
- Assets/_Game/__DECOMP/WIiU/GTX/GX2.cs