Twilight Princess
Remastered version of the GameCube game
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Toolbox.Library.TextureHelper Class Reference

Static Public Member Functions

static Tuple< uint, uint > GetCurrentMipSize (uint width, uint height, uint blkWidth, uint blkHeight, uint bpp, int CurLevel)
 

Static Private Member Functions

static uint DIV_ROUND_UP (uint n, uint d)
 

Member Function Documentation

◆ DIV_ROUND_UP()

static uint Toolbox.Library.TextureHelper.DIV_ROUND_UP ( uint n,
uint d )
staticprivate

◆ GetCurrentMipSize()

static Tuple< uint, uint > Toolbox.Library.TextureHelper.GetCurrentMipSize ( uint width,
uint height,
uint blkWidth,
uint blkHeight,
uint bpp,
int CurLevel )
static

The documentation for this class was generated from the following file: