Twilight Princess
Remastered version of the GameCube game
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VertexDescription Class Reference

Public Member Functions

 VertexDescription ()
 
bool AttributeIsEnabled (ShaderAttributeIds attribute)
 
int GetAttributeSize (ShaderAttributeIds attribute)
 
VertexAttribPointerType GetAttributePointerType (ShaderAttributeIds attribute)
 
int GetStride (ShaderAttributeIds attribute)
 

Private Attributes

List< ShaderAttributeIdsm_enabledAttributes
 

Constructor & Destructor Documentation

◆ VertexDescription()

VertexDescription.VertexDescription ( )

Member Function Documentation

◆ AttributeIsEnabled()

bool VertexDescription.AttributeIsEnabled ( ShaderAttributeIds attribute)

◆ GetAttributePointerType()

VertexAttribPointerType VertexDescription.GetAttributePointerType ( ShaderAttributeIds attribute)

◆ GetAttributeSize()

int VertexDescription.GetAttributeSize ( ShaderAttributeIds attribute)

◆ GetStride()

int VertexDescription.GetStride ( ShaderAttributeIds attribute)

Member Data Documentation

◆ m_enabledAttributes

List<ShaderAttributeIds> VertexDescription.m_enabledAttributes
private

The documentation for this class was generated from the following file: