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Twilight Princess
Remastered version of the GameCube game
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This is the complete list of members for ZeldaAnimation, including all inherited members.
| _jobBoneData | ZeldaAnimation | private |
| _scriptPlayable | ZeldaAnimation | private |
| AddEvent(int frame, Action callback) | ZeldaAnimation | |
| AllowAnimation | ZeldaAnimation | |
| animancer | ZeldaAnimation | private |
| BckName | ZeldaAnimation | |
| behavior | ZeldaAnimation | |
| BoneArray | ZeldaAnimation | |
| ClearEvents() | ZeldaAnimation | |
| Clone(CloneContext context) | ZeldaAnimation | |
| CreatePlayable(out Playable playable) | ZeldaAnimation | protected |
| Destroy() | ZeldaAnimation | |
| duration | ZeldaAnimation | |
| Events | ZeldaAnimation | |
| FillJobData(BMD bmd, params AnimationSetup.AnimationCurveHolder[] holder) | ZeldaAnimation | |
| GetHandles(BMD bmd) | ZeldaAnimation | |
| Holder | ZeldaAnimation | |
| IgnoreTranslation | ZeldaAnimation | |
| InPlace | ZeldaAnimation | |
| job | ZeldaAnimation | |
| lastTriggeredFrame | ZeldaAnimation | private |
| Length | ZeldaAnimation | |
| loopType | ZeldaAnimation | |
| PlayerPosition | ZeldaAnimation | |
| SetInPlace(bool inPlace) | ZeldaAnimation | |
| SingleBoneConstraint | ZeldaAnimation | |
| UpdatableIndex | ZeldaAnimation | |
| Update() | ZeldaAnimation | |
| UpdateJob | ZeldaAnimation | private |
| ZeldaAnimation(AnimancerComponent animancer) | ZeldaAnimation |