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| int | parse (byte[] buffer) |
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◆ colorFromRGB8()
| static void stage_palet_info_class.colorFromRGB8 |
( |
ref Color | dst, |
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long | n ) |
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static |
◆ colorFromRGBA8()
| static void stage_palet_info_class.colorFromRGBA8 |
( |
ref Color | dst, |
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long | n ) |
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static |
◆ parse()
| int stage_palet_info_class.parse |
( |
byte[] | buffer | ) |
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◆ actorAmbCol
| Color stage_palet_info_class.actorAmbCol = Color.white |
◆ bgAmbCol
| Color [] stage_palet_info_class.bgAmbCol = new[] { Color.white, Color.white, Color.white, Color.white } |
◆ bgAmbColor1A
| int stage_palet_info_class.bgAmbColor1A |
◆ bgAmbColor2A
| int stage_palet_info_class.bgAmbColor2A |
◆ bgAmbColor3A
| int stage_palet_info_class.bgAmbColor3A |
◆ bloomTblIdx
| int stage_palet_info_class.bloomTblIdx |
◆ cloudShadowDensity
| int stage_palet_info_class.cloudShadowDensity |
◆ fogCol
| Color stage_palet_info_class.fogCol = Color.white |
◆ fogEndZ
| float stage_palet_info_class.fogEndZ |
◆ fogStartZ
| float stage_palet_info_class.fogStartZ |
◆ lightCol
| Color [] stage_palet_info_class.lightCol = new[] { Color.white, Color.white, Color.white, Color.white, Color.white, Color.white } |
◆ terrainLightInfluence
| int stage_palet_info_class.terrainLightInfluence |
◆ unk_2f
| int stage_palet_info_class.unk_2f |
◆ virtIdx
| float stage_palet_info_class.virtIdx |
The documentation for this class was generated from the following file: