To be documented.
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◆ ScratchImage()
DirectXStructs.ScratchImage.ScratchImage |
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nint | handle | ) |
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◆ Equals() [1/2]
override bool DirectXStructs.ScratchImage.Equals |
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object | obj | ) |
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◆ Equals() [2/2]
bool DirectXStructs.ScratchImage.Equals |
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ScratchImage | other | ) |
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◆ GetHashCode()
override int DirectXStructs.ScratchImage.GetHashCode |
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| ) |
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◆ operator ScratchImage()
static implicit DirectXStructs.ScratchImage.operator ScratchImage |
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nint | handle | ) |
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static |
◆ operator!=() [1/2]
static bool DirectXStructs.ScratchImage.operator!= |
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ScratchImage | left, |
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nint | right ) |
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static |
◆ operator!=() [2/2]
◆ operator==() [1/2]
static bool DirectXStructs.ScratchImage.operator== |
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ScratchImage | left, |
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nint | right ) |
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◆ operator==() [2/2]
◆ DebuggerDisplay
string DirectXStructs.ScratchImage.DebuggerDisplay |
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getprivate |
◆ Handle
nint DirectXStructs.ScratchImage.Handle |
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get |
◆ IsNull
bool DirectXStructs.ScratchImage.IsNull |
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get |
◆ Null
The documentation for this struct was generated from the following file: