◆ DeleteMetadata()
void Discord.LobbyTransaction.DeleteMetadata |
( |
string | key | ) |
|
◆ SetCapacity()
void Discord.LobbyTransaction.SetCapacity |
( |
UInt32 | capacity | ) |
|
◆ SetLocked()
void Discord.LobbyTransaction.SetLocked |
( |
bool | locked | ) |
|
◆ SetMetadata()
void Discord.LobbyTransaction.SetMetadata |
( |
string | key, |
|
|
string | value ) |
◆ SetOwner()
void Discord.LobbyTransaction.SetOwner |
( |
Int64 | ownerId | ) |
|
◆ SetType()
void Discord.LobbyTransaction.SetType |
( |
LobbyType | type | ) |
|
◆ Methods
FFIMethods Discord.LobbyTransaction.Methods |
|
getprivate |
The documentation for this struct was generated from the following file:
- Assets/_Game/Scripts/DiscordRPC/Core.cs