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Twilight Princess
Remastered version of the GameCube game
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Classes | |
| class | JStudio.J3D.Animation.BCK |
| Represents a bone animation for the J3D model format. Bones are applied by index order, so there is no information stored about which animation goes to which bone. More... | |
| class | JStudio.J3D.Animation.BCK.JointAnim |
Namespaces | |
| namespace | JStudio |
| namespace | JStudio.J3D |
| namespace | JStudio.J3D.Animation |
Typedefs | |
| using | Quaternion = OpenTK.Quaternion |
| using | Vector3 = OpenTK.Vector3 |
| typedef UnityEngine Quaternion Quaternion = OpenTK.Quaternion |