|  | Twilight Princess
    Remastered version of the GameCube game | 
 Inheritance diagram for Actor:
 Inheritance diagram for Actor: Collaboration diagram for Actor:
 Collaboration diagram for Actor:| Public Member Functions | |
| byte | GetFRoomNo () | 
| byte | GetBRoomNo () | 
| Public Attributes | |
| ActorType | ActorType = ActorType.ACTR | 
| string | MapName | 
| byte | SpawnIndex | 
| int | SCOB_targetIndex | 
| int | DOOR_targetIndex | 
| string | Name | 
| int | Parameter | 
| string | HexParameter | 
| int | EnemyNo | 
| int | ItemNo | 
| int | Type | 
| int | SwitchNo | 
| Vector3 | Pos | 
| Vector3 | Rot | 
| Vector3 | Scale | 
| int | ChestItem | 
| Private Member Functions | |
| void | Start () | 
| void | Update () | 
| uint | GetParam () | 
| uint | GetParamBit (byte shift, byte bit) | 
| byte Actor.GetBRoomNo | ( | ) | 
| byte Actor.GetFRoomNo | ( | ) | 
| 
 | private | 
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 | private | 
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 | private | 
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 | private | 
| ActorType Actor.ActorType = ActorType.ACTR | 
| int Actor.ChestItem | 
| int Actor.DOOR_targetIndex | 
| int Actor.EnemyNo | 
| string Actor.HexParameter | 
| int Actor.ItemNo | 
| string Actor.MapName | 
| string Actor.Name | 
| int Actor.Parameter | 
| Vector3 Actor.Pos | 
| Vector3 Actor.Rot | 
| Vector3 Actor.Scale | 
| int Actor.SCOB_targetIndex | 
| byte Actor.SpawnIndex | 
| int Actor.SwitchNo | 
| int Actor.Type |