Twilight Princess
Remastered version of the GameCube game
Loading...
Searching...
No Matches
AnimationSetup Class Reference

Classes

class  AnimationCurveHolder
 

Public Member Functions

AnimationCurveHolder CreatePlayableFromBCK (BMD bmd, BCK bck, string startBone="##STOP##")
 

Static Public Member Functions

static string GetFullPath (SkeletonJoint joint)
 

Static Private Member Functions

static bool IsDescendantOf (SkeletonJoint joint, string startBone)
 

Private Attributes

List< AnimationCurveHolder_animationCurveHolders = new List<AnimationCurveHolder>()
 

Member Function Documentation

◆ CreatePlayableFromBCK()

AnimationCurveHolder AnimationSetup.CreatePlayableFromBCK ( BMD bmd,
BCK bck,
string startBone = "##STOP##" )

◆ GetFullPath()

static string AnimationSetup.GetFullPath ( SkeletonJoint joint)
static

◆ IsDescendantOf()

static bool AnimationSetup.IsDescendantOf ( SkeletonJoint joint,
string startBone )
staticprivate

Member Data Documentation

◆ _animationCurveHolders

List<AnimationCurveHolder> AnimationSetup._animationCurveHolders = new List<AnimationCurveHolder>()
private

The documentation for this class was generated from the following file: