Twilight Princess
Remastered version of the GameCube game
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SkeletonJoint Class Reference

Public Member Functions

override string ToString ()
 
void CopyTo (ref SkeletonJoint otherJoint)
 

Properties

string Name [get, set]
 
ushort Unknown1 [get, set]
 
ushort Unknown2 [get, set]
 
Vector3 Scale [get, set]
 
Quaternion Rotation [get, set]
 
Vector3 Translation [get, set]
 
float BoundingSphereDiameter [get, set]
 
FAABox BoundingBox [get, set]
 
SkeletonJoint Parent [get, set]
 

Member Function Documentation

◆ CopyTo()

void SkeletonJoint.CopyTo ( ref SkeletonJoint otherJoint)

◆ ToString()

override string SkeletonJoint.ToString ( )

Property Documentation

◆ BoundingBox

FAABox SkeletonJoint.BoundingBox
getset

◆ BoundingSphereDiameter

float SkeletonJoint.BoundingSphereDiameter
getset

◆ Name

string SkeletonJoint.Name
getset

◆ Parent

SkeletonJoint SkeletonJoint.Parent
getset

◆ Rotation

Quaternion SkeletonJoint.Rotation
getset

◆ Scale

Vector3 SkeletonJoint.Scale
getset

◆ Translation

Vector3 SkeletonJoint.Translation
getset

◆ Unknown1

ushort SkeletonJoint.Unknown1
getset

◆ Unknown2

ushort SkeletonJoint.Unknown2
getset

The documentation for this class was generated from the following file: