Twilight Princess
Remastered version of the GameCube game
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ButtonTiler Class Reference
+ Inheritance diagram for ButtonTiler:
+ Collaboration diagram for ButtonTiler:

Public Member Functions

void CreateTiledButtonAutomatically ()
 

Public Attributes

int count = 3
 
bool Automatically = false
 
int PosXOffset = 0
 

Static Public Attributes

static Sprite leftSprite
 
static Sprite middleSprite
 
static Sprite rightSprite
 

Private Member Functions

void Start ()
 
GameObject CreateTile (string name, Sprite sprite)
 
Sprite RotateSprite (Sprite originalSprite, float angle)
 
Sprite CreateClippedSprite (Sprite originalSprite, float width)
 

Private Attributes

float currentX = 0
 

Member Function Documentation

◆ CreateClippedSprite()

Sprite ButtonTiler.CreateClippedSprite ( Sprite originalSprite,
float width )
private

◆ CreateTile()

GameObject ButtonTiler.CreateTile ( string name,
Sprite sprite )
private

◆ CreateTiledButtonAutomatically()

void ButtonTiler.CreateTiledButtonAutomatically ( )

◆ RotateSprite()

Sprite ButtonTiler.RotateSprite ( Sprite originalSprite,
float angle )
private

◆ Start()

void ButtonTiler.Start ( )
private

Member Data Documentation

◆ Automatically

bool ButtonTiler.Automatically = false

◆ count

int ButtonTiler.count = 3

◆ currentX

float ButtonTiler.currentX = 0
private

◆ leftSprite

Sprite ButtonTiler.leftSprite
static

◆ middleSprite

Sprite ButtonTiler.middleSprite
static

◆ PosXOffset

int ButtonTiler.PosXOffset = 0

◆ rightSprite

Sprite ButtonTiler.rightSprite
static

The documentation for this class was generated from the following file: