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Twilight Princess
Remastered version of the GameCube game
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Classes | |
class | BMD |
class | BMD.CustomAnimancerState |
struct | BMD.CustomAnimationJob |
struct | BMD.MyAnimationJob |
struct | BMD.AnimationData |
class | BMD.StoredMaterial |
class | BMD.EyeTexture |
Typedefs | |
using | TextureWrapMode = UnityEngine.TextureWrapMode |
using | GameObject = UnityEngine.GameObject |
using | PrimitiveType = UnityEngine.PrimitiveType |
using | Quaternion = UnityEngine.Quaternion |
using | Vector2 = UnityEngine.Vector2 |
using | Vector3 = UnityEngine.Vector3 |
using | Vector4 = UnityEngine.Vector4 |
using | Random = System.Random |
using GameObject = UnityEngine.GameObject |
using PrimitiveType = UnityEngine.PrimitiveType |
using Quaternion = UnityEngine.Quaternion |
using Random = System.Random |
using TextureWrapMode = UnityEngine.TextureWrapMode |
using Vector3 = UnityEngine.Vector3 |