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Twilight Princess
Remastered version of the GameCube game
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Classes | |
| class | BMD |
| class | BMD.CustomAnimancerState |
| struct | BMD.CustomAnimationJob |
| struct | BMD.MyAnimationJob |
| struct | BMD.AnimationData |
| class | BMD.StoredMaterial |
| class | BMD.EyeTexture |
Typedefs | |
| using | TextureWrapMode = UnityEngine.TextureWrapMode |
| using | GameObject = UnityEngine.GameObject |
| using | PrimitiveType = UnityEngine.PrimitiveType |
| using | Quaternion = UnityEngine.Quaternion |
| using | Vector2 = UnityEngine.Vector2 |
| using | Vector3 = UnityEngine.Vector3 |
| using | Vector4 = UnityEngine.Vector4 |
| using | Random = System.Random |
| using GameObject = UnityEngine.GameObject |
| using PrimitiveType = UnityEngine.PrimitiveType |
| using Quaternion = UnityEngine.Quaternion |
| using Random = System.Random |
| using TextureWrapMode = UnityEngine.TextureWrapMode |
| using Vector3 = UnityEngine.Vector3 |