Twilight Princess
Remastered version of the GameCube game
Loading...
Searching...
No Matches
BMD.CustomAnimationJob Struct Reference
+ Inheritance diagram for BMD.CustomAnimationJob:
+ Collaboration diagram for BMD.CustomAnimationJob:

Public Member Functions

 CustomAnimationJob (Animator animator, Dictionary< string, GameObject > bones)
 
void ProcessAnimation (AnimationStream stream)
 
void ProcessRootMotion (AnimationStream stream)
 

Public Attributes

float Time
 

Private Attributes

Transform headHandle
 

Constructor & Destructor Documentation

◆ CustomAnimationJob()

BMD.CustomAnimationJob.CustomAnimationJob ( Animator animator,
Dictionary< string, GameObject > bones )

Member Function Documentation

◆ ProcessAnimation()

void BMD.CustomAnimationJob.ProcessAnimation ( AnimationStream stream)

◆ ProcessRootMotion()

void BMD.CustomAnimationJob.ProcessRootMotion ( AnimationStream stream)

Member Data Documentation

◆ headHandle

Transform BMD.CustomAnimationJob.headHandle
private

◆ Time

float BMD.CustomAnimationJob.Time

The documentation for this struct was generated from the following file: