Twilight Princess
Remastered version of the GameCube game
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BMD.MyAnimationJob Struct Reference
+ Inheritance diagram for BMD.MyAnimationJob:
+ Collaboration diagram for BMD.MyAnimationJob:

Public Member Functions

void ProcessAnimation (AnimationStream stream)
 
void ProcessRootMotion (AnimationStream stream)
 

Public Attributes

AnimationData Data
 
float Time
 
Dictionary< string, GameObjectBones
 

Member Function Documentation

◆ ProcessAnimation()

void BMD.MyAnimationJob.ProcessAnimation ( AnimationStream stream)

◆ ProcessRootMotion()

void BMD.MyAnimationJob.ProcessRootMotion ( AnimationStream stream)

Member Data Documentation

◆ Bones

Dictionary<string, GameObject> BMD.MyAnimationJob.Bones

◆ Data

AnimationData BMD.MyAnimationJob.Data

◆ Time

float BMD.MyAnimationJob.Time

The documentation for this struct was generated from the following file: