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Twilight Princess
Remastered version of the GameCube game
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Inheritance diagram for CameraUnderwaterManager:
Collaboration diagram for CameraUnderwaterManager:Public Attributes | |
| float | rayDistance = 10f |
| GameObject | targetObject |
| LayerMask | waterLayer |
| float | waterSurfaceHeight = 0f |
Private Member Functions | |
| void | Update () |
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private |
| float CameraUnderwaterManager.rayDistance = 10f |
| GameObject CameraUnderwaterManager.targetObject |
| LayerMask CameraUnderwaterManager.waterLayer |
| float CameraUnderwaterManager.waterSurfaceHeight = 0f |