Twilight Princess
Remastered version of the GameCube game
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CustomCurve Class Reference

Public Member Functions

void AddKey (float time, float value)
 
float Evaluate (float time)
 

Properties

List< CustomKeyframeKeyframes = new List<CustomKeyframe>() [get, private set]
 

Member Function Documentation

◆ AddKey()

void CustomCurve.AddKey ( float time,
float value )

◆ Evaluate()

float CustomCurve.Evaluate ( float time)

Property Documentation

◆ Keyframes

List<CustomKeyframe> CustomCurve.Keyframes = new List<CustomKeyframe>()
getprivate set

The documentation for this class was generated from the following file: