Twilight Princess
Remastered version of the GameCube game
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AnimationJob.cs File Reference

Classes

class  AnimationJobManager
 
struct  AnimationJobManager.BoneAnimationData
 
struct  AnimationJobManager.AnimationCurveJob
 
class  ZeldaAnimation
 
class  AnimationEvent
 
class  BoneNameAttribute
 
class  JobBoneData
 
class  CustomCurve
 
class  CustomKeyframe
 

Enumerations

enum  SingleBoneConstraint {
  All , Chest , Head , ShoulderR ,
  UpperArmR , LowerArmR , HandR , ShoulderL ,
  UpperArmL , LowerArmL , HandL , UpperLegL ,
  LowerLegL , FootL , UpperLegR , LowerLegR ,
  FootR
}
 

Enumeration Type Documentation

◆ SingleBoneConstraint

Enumerator
All 
Chest 
Head 
ShoulderR 
UpperArmR 
LowerArmR 
HandR 
ShoulderL 
UpperArmL 
LowerArmL 
HandL 
UpperLegL 
LowerLegL 
FootL 
UpperLegR 
LowerLegR 
FootR