|
byte | Type |
|
bool | Enable |
|
ushort | Center |
|
float | StartZ |
|
float | EndZ |
|
float | NearZ |
|
float | FarZ |
|
WLinearColor | Color |
|
float[] | RangeAdjustmentTable |
| Fog effects become distorted as the camera's view tends toward either side of the viewport. These fixed-point u4.8 shorts adjust for this distortion, applying symmetrically from the Center x-coordinate defined above to the edge of the camera's view. By the way, u4.8 fixed point ints can range from 0 to just about 16.
|
|
◆ Center
◆ Color
◆ Enable
◆ EndZ
◆ FarZ
◆ NearZ
◆ RangeAdjustmentTable
float [] FogInfo.RangeAdjustmentTable |
Fog effects become distorted as the camera's view tends toward either side of the viewport. These fixed-point u4.8 shorts adjust for this distortion, applying symmetrically from the Center x-coordinate defined above to the edge of the camera's view. By the way, u4.8 fixed point ints can range from 0 to just about 16.
◆ StartZ
◆ Type
The documentation for this class was generated from the following file: