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| byte | Type |
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| bool | Enable |
| |
| ushort | Center |
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| float | StartZ |
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| float | EndZ |
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| float | NearZ |
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| float | FarZ |
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| WLinearColor | Color |
| |
| float[] | RangeAdjustmentTable |
| | Fog effects become distorted as the camera's view tends toward either side of the viewport. These fixed-point u4.8 shorts adjust for this distortion, applying symmetrically from the Center x-coordinate defined above to the edge of the camera's view. By the way, u4.8 fixed point ints can range from 0 to just about 16.
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| |
◆ Center
◆ Color
◆ Enable
◆ EndZ
◆ FarZ
◆ NearZ
◆ RangeAdjustmentTable
| float [] FogInfo.RangeAdjustmentTable |
Fog effects become distorted as the camera's view tends toward either side of the viewport. These fixed-point u4.8 shorts adjust for this distortion, applying symmetrically from the Center x-coordinate defined above to the edge of the camera's view. By the way, u4.8 fixed point ints can range from 0 to just about 16.
◆ StartZ
◆ Type
The documentation for this class was generated from the following file: