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Twilight Princess
Remastered version of the GameCube game
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Public Attributes | |
Transform | Background |
List< GameObject > | MapObjects = new List<GameObject>() |
List< BTI > | Textures = new List<BTI>() |
Private Member Functions | |
void | Start () |
void | LoadMap () |
void | CreateMap () |
void | Update () |
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Transform GlobalMap.Background |
List<GameObject> GlobalMap.MapObjects = new List<GameObject>() |