Twilight Princess
Remastered version of the GameCube game
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IndirectTexture Class Reference
+ Collaboration diagram for IndirectTexture:

Public Member Functions

 IndirectTexture ()
 

Public Attributes

bool HasLookup
 
byte IndTexStageNum
 
ushort Unknown0
 
byte Unknown1
 
byte Unknown2
 
ushort[] Unknown3
 
IndirectTextureMatrix[] Matrices
 
IndirectTextureScale[] Scales
 
IndirectTevOrder[] TevOrders
 

Constructor & Destructor Documentation

◆ IndirectTexture()

IndirectTexture.IndirectTexture ( )

Member Data Documentation

◆ HasLookup

bool IndirectTexture.HasLookup

◆ IndTexStageNum

byte IndirectTexture.IndTexStageNum

◆ Matrices

IndirectTextureMatrix [] IndirectTexture.Matrices

◆ Scales

IndirectTextureScale [] IndirectTexture.Scales

◆ TevOrders

IndirectTevOrder [] IndirectTexture.TevOrders

◆ Unknown0

ushort IndirectTexture.Unknown0

◆ Unknown1

byte IndirectTexture.Unknown1

◆ Unknown2

byte IndirectTexture.Unknown2

◆ Unknown3

ushort [] IndirectTexture.Unknown3

The documentation for this class was generated from the following file: