◆ IndirectTexture()
IndirectTexture.IndirectTexture |
( |
| ) |
|
◆ HasLookup
bool IndirectTexture.HasLookup |
Determines if an indirect texture lookup is to take place.
◆ IndTexStageNum
byte IndirectTexture.IndTexStageNum |
The number of indirect texturing stages to use.
◆ Matrices
The dynamic 2x3 matrices to use when transforming the texture coordinates.
◆ Scales
U and V scales to use when transforming the texture coordinates.
◆ TevOrders
Instructions for setting up the specified TEV stage for lookup operations.
◆ Unknown0
ushort IndirectTexture.Unknown0 |
◆ Unknown1
byte IndirectTexture.Unknown1 |
Unknown value 1. Related to TevOrders.
◆ Unknown2
byte IndirectTexture.Unknown2 |
Unknown value 2. Related to TevOrders.
◆ Unknown3
ushort [] IndirectTexture.Unknown3 |
Usually 0xFFFF but sometimes 0x0000.
The documentation for this class was generated from the following file: