Twilight Princess
Remastered version of the GameCube game
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IntroStartup Class Reference
+ Inheritance diagram for IntroStartup:
+ Collaboration diagram for IntroStartup:

Public Attributes

Sound SoundStart
 
Animator FadeAnimator
 
Animator FileInAnimator
 
GameObject FileSelectionObj
 
Sound BackgroundMusic
 
Sound FileSelectionMusic
 
GameObject StartUp
 
IntroState[] States
 
CanvasGroup UiPressAnyButton
 
CanvasGroup UiText
 

Private Member Functions

void Start ()
 
void ShowPressButton ()
 
void Update ()
 
void OpenFileSelection ()
 

Private Attributes

bool checkForAnyButton
 
int currentStateIndex = 0
 

Member Function Documentation

◆ OpenFileSelection()

void IntroStartup.OpenFileSelection ( )
private

◆ ShowPressButton()

void IntroStartup.ShowPressButton ( )
private

◆ Start()

void IntroStartup.Start ( )
private

◆ Update()

void IntroStartup.Update ( )
private

Member Data Documentation

◆ BackgroundMusic

Sound IntroStartup.BackgroundMusic

◆ checkForAnyButton

bool IntroStartup.checkForAnyButton
private

◆ currentStateIndex

int IntroStartup.currentStateIndex = 0
private

◆ FadeAnimator

Animator IntroStartup.FadeAnimator

◆ FileInAnimator

Animator IntroStartup.FileInAnimator

◆ FileSelectionMusic

Sound IntroStartup.FileSelectionMusic

◆ FileSelectionObj

GameObject IntroStartup.FileSelectionObj

◆ SoundStart

Sound IntroStartup.SoundStart

◆ StartUp

GameObject IntroStartup.StartUp

◆ States

IntroState [] IntroStartup.States

◆ UiPressAnyButton

CanvasGroup IntroStartup.UiPressAnyButton

◆ UiText

CanvasGroup IntroStartup.UiText

The documentation for this class was generated from the following file: