Twilight Princess
Remastered version of the GameCube game
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KclLibrary.DebugLogger Class Reference

Keeps track of debug information being printed. More...

Public Member Functions

string GetLog ()
 

Static Public Member Functions

static void WriteLine (string value)
 Writes a string of text to the logger.
 
static void WriteError (string value)
 
static void UpdateProgress (int value)
 Passes a precent int value over to the progress handler.
 

Static Public Attributes

static EventHandler OnDebuggerUpdated
 Runs an event when the log information is updated.
 
static EventHandler OnProgressUpdated
 Runs an event when the progress has been updated with a precent value passed. Used when a model is replaced to keep track of progress bar information.
 
static bool IsCurrentError = false
 

Static Private Attributes

static string Value
 

Detailed Description

Keeps track of debug information being printed.

Member Function Documentation

◆ GetLog()

string KclLibrary.DebugLogger.GetLog ( )

◆ UpdateProgress()

static void KclLibrary.DebugLogger.UpdateProgress ( int value)
static

Passes a precent int value over to the progress handler.

◆ WriteError()

static void KclLibrary.DebugLogger.WriteError ( string value)
static

◆ WriteLine()

static void KclLibrary.DebugLogger.WriteLine ( string value)
static

Writes a string of text to the logger.

Member Data Documentation

◆ IsCurrentError

bool KclLibrary.DebugLogger.IsCurrentError = false
static

◆ OnDebuggerUpdated

EventHandler KclLibrary.DebugLogger.OnDebuggerUpdated
static

Runs an event when the log information is updated.

◆ OnProgressUpdated

EventHandler KclLibrary.DebugLogger.OnProgressUpdated
static

Runs an event when the progress has been updated with a precent value passed. Used when a model is replaced to keep track of progress bar information.

◆ Value

string KclLibrary.DebugLogger.Value
staticprivate

The documentation for this class was generated from the following file: