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Twilight Princess
Remastered version of the GameCube game
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Namespaces | |
| namespace | AttributeHandlers |
Classes | |
| class | BinaryDataReaderExtensions |
| Represents extension methods for BinaryDataReader instances. More... | |
| class | BinaryDataWriterExtensions |
| Represents extension methods for BinaryDataWriter instances. | |
| class | CollisionHandler |
| class | CollisionImportSettings |
| Settings used to configure collision generated from triangles. More... | |
| class | DebugLogger |
| Keeps track of debug information being printed. More... | |
| class | KCLFile |
| Represents the header of a V2 KCL binary collision file. More... | |
| class | KCLHit |
| class | KCLModel |
| struct | KclPrism |
| Represents a prism as stored in a collision file. More... | |
| class | Maths |
| Represents a collection of mathematical functions. | |
| class | ModelOctreeNode |
| struct | ObjFace |
| Represents a triangle in an ObjMesh. More... | |
| class | ObjFaceComparer |
| class | ObjMaterial |
| Represents a material in an ObjModel. More... | |
| class | ObjMesh |
| Represents a mesh in an ObjModel. More... | |
| class | ObjModel |
| Represents a 3D model stored in the Wavefront OBJ format. More... | |
| struct | ObjVertex |
| Represents the indices required to define a vertex of an ObjModel. More... | |
| class | OctreeNodeBase |
| Represents the base for an octree node. More... | |
| class | PolygonOctree |
| Represents a node in a model triangle octree. More... | |
| class | Triangle |
| Represents a polygon in 3-dimensional space, defined by 3 vertices storing their positions. More... | |
| class | TriangleBoxIntersect |
| class | TriangleHelper |
| class | Vector3U |
| Represents 3 Uint32 vector values. More... | |
Enumerations | |
| enum | FileVersion { VersionGC = 0x00000000 , VersionWII = 0x01000000 , VersionDS = 0x01020000 , Version2 = 0x02020000 } |
| Represents the version of the file binary. More... | |