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Twilight Princess
Remastered version of the GameCube game
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Namespaces | |
namespace | AttributeHandlers |
Classes | |
class | BinaryDataReaderExtensions |
Represents extension methods for BinaryDataReader instances. More... | |
class | BinaryDataWriterExtensions |
Represents extension methods for BinaryDataWriter instances. | |
class | CollisionHandler |
class | CollisionImportSettings |
Settings used to configure collision generated from triangles. More... | |
class | DebugLogger |
Keeps track of debug information being printed. More... | |
class | KCLFile |
Represents the header of a V2 KCL binary collision file. More... | |
class | KCLHit |
class | KCLModel |
struct | KclPrism |
Represents a prism as stored in a collision file. More... | |
class | Maths |
Represents a collection of mathematical functions. | |
class | ModelOctreeNode |
struct | ObjFace |
Represents a triangle in an ObjMesh. More... | |
class | ObjFaceComparer |
class | ObjMaterial |
Represents a material in an ObjModel. More... | |
class | ObjMesh |
Represents a mesh in an ObjModel. More... | |
class | ObjModel |
Represents a 3D model stored in the Wavefront OBJ format. More... | |
struct | ObjVertex |
Represents the indices required to define a vertex of an ObjModel. More... | |
class | OctreeNodeBase |
Represents the base for an octree node. More... | |
class | PolygonOctree |
Represents a node in a model triangle octree. More... | |
class | Triangle |
Represents a polygon in 3-dimensional space, defined by 3 vertices storing their positions. More... | |
class | TriangleBoxIntersect |
class | TriangleHelper |
class | Vector3U |
Represents 3 Uint32 vector values. More... | |
Enumerations | |
enum | FileVersion { VersionGC = 0x00000000 , VersionWII = 0x01000000 , VersionDS = 0x01020000 , Version2 = 0x02020000 } |
Represents the version of the file binary. More... | |