Represents a triangle in an ObjMesh.
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| string | Material [get, set] |
| | The material used for this face.
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| |
| ushort | CollisionAttribute [get, set] |
| | The attribute ID used to assign material information to a collision face.
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Represents a triangle in an ObjMesh.
◆ ObjFace()
| KclLibrary.ObjFace.ObjFace |
( |
ObjFace | face, |
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|
ushort | value ) |
◆ ToString()
| override string KclLibrary.ObjFace.ToString |
( |
| ) |
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◆ Vertices
The three ObjVertex vertices which define this triangle.
◆ CollisionAttribute
| ushort KclLibrary.ObjFace.CollisionAttribute |
|
getset |
The attribute ID used to assign material information to a collision face.
◆ Material
| string KclLibrary.ObjFace.Material |
|
getset |
The material used for this face.
The documentation for this struct was generated from the following file: