Represents a triangle in an ObjMesh.
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string | Material [get, set] |
| The material used for this face.
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ushort | CollisionAttribute [get, set] |
| The attribute ID used to assign material information to a collision face.
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Represents a triangle in an ObjMesh.
◆ ObjFace()
KclLibrary.ObjFace.ObjFace |
( |
ObjFace | face, |
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ushort | value ) |
◆ ToString()
override string KclLibrary.ObjFace.ToString |
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◆ Vertices
The three ObjVertex vertices which define this triangle.
◆ CollisionAttribute
ushort KclLibrary.ObjFace.CollisionAttribute |
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getset |
The attribute ID used to assign material information to a collision face.
◆ Material
string KclLibrary.ObjFace.Material |
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getset |
The material used for this face.
The documentation for this struct was generated from the following file: