Twilight Princess
Remastered version of the GameCube game
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KclLibrary.ObjFace Struct Reference

Represents a triangle in an ObjMesh. More...

+ Collaboration diagram for KclLibrary.ObjFace:

Public Member Functions

override string ToString ()
 
 ObjFace (ObjFace face, ushort value)
 

Public Attributes

ObjVertex[] Vertices
 The three ObjVertex vertices which define this triangle.
 

Properties

string Material [get, set]
 The material used for this face.
 
ushort CollisionAttribute [get, set]
 The attribute ID used to assign material information to a collision face.
 

Detailed Description

Represents a triangle in an ObjMesh.

Constructor & Destructor Documentation

◆ ObjFace()

KclLibrary.ObjFace.ObjFace ( ObjFace face,
ushort value )

Member Function Documentation

◆ ToString()

override string KclLibrary.ObjFace.ToString ( )

Member Data Documentation

◆ Vertices

ObjVertex [] KclLibrary.ObjFace.Vertices

The three ObjVertex vertices which define this triangle.

Property Documentation

◆ CollisionAttribute

ushort KclLibrary.ObjFace.CollisionAttribute
getset

The attribute ID used to assign material information to a collision face.

◆ Material

string KclLibrary.ObjFace.Material
getset

The material used for this face.


The documentation for this struct was generated from the following file: