Twilight Princess
Remastered version of the GameCube game
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KclLibrary.ObjVertex Struct Reference

Represents the indices required to define a vertex of an ObjModel. More...

Public Member Functions

override string ToString ()
 

Public Attributes

Vector3 Position
 The vertex position from the positions array of the owning ObjModel.
 
Vector2 TexCoord
 The vertex texture coordinates from the texture coordinate array of the owning ObjModel.
 
Vector3 Normal
 The vertex normal from the normal array of the owning ObjModel.
 

Detailed Description

Represents the indices required to define a vertex of an ObjModel.

Member Function Documentation

◆ ToString()

override string KclLibrary.ObjVertex.ToString ( )

Member Data Documentation

◆ Normal

Vector3 KclLibrary.ObjVertex.Normal

The vertex normal from the normal array of the owning ObjModel.

◆ Position

Vector3 KclLibrary.ObjVertex.Position

The vertex position from the positions array of the owning ObjModel.

◆ TexCoord

Vector2 KclLibrary.ObjVertex.TexCoord

The vertex texture coordinates from the texture coordinate array of the owning ObjModel.


The documentation for this struct was generated from the following file: